Player Matchup

Bellona
Bellona
 
Bellona
Level 5
God Stats
0W - 4L
1,154 SR
Queue Stats
0W - 6L
1,179 Elo+
Party 1
Pele
Pele
BukkakeFatal
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,179 Elo+
Party 1
Ra
Ra
Rizvolution
Ra
Level 7
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 7L
1,159 Elo+
Party 1
Team Averages
Level 6
1,458 SR
1,173 Elo+

VS

Team Averages
Level 14
1,439 SR
1,378 Elo+
Ah Puch
Ah Puch
CalmDownImHere
Ah Puch
Level 8
God Stats
5W - 2L
1,627 SR
Queue Stats
8W - 7L
1,426 Elo+
Party 2
King Arthur
King Arthur
Ju1ces
King Arthur
Level 26
God Stats
1W - 3L
1,273 SR
Queue Stats
13W - 32L
1,278 Elo+
Solo
Thor
Thor
rattenklöte
Thor
Level 9
God Stats
6W - 5L
1,418 SR
Queue Stats
8W - 7L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 11 / 2
8,503
531
4,465
17,912
15,721
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
2 / 10 / 1
9,810
613
8,403
17,870
7,735
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
1 / 8 / 2
9,994
625
6,249
13,013
4,822
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 15
12,448
778
15,422
6,362
2,061
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Ju1ces
King Arthur
15
9 / 1 / 13
13,104
819
15,676
17,451
23,118
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
14 / 2 / 7
13,991
874
13,497
11,966
4,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
64
3
Kills
29
29
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
11
2
0.09
L
2
10
1
0.25
W
6
0
15
13.5
W
King Arthur
Ju1ces
King Arthur
9
1
13
15.5
L
1
8
2
0.25
W
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,117
Damage
44,595
48,795
Taken
35,779
28,278
Mitigated
29,455
9,720
Healing
14,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,465
1,426
0
2,410
17,912
15,721
0
6,874
11,038
0
7,519
L
8,403
1,374
0
2,027
17,870
7,735
0
5,653
12,025
0
23,769
W
15,422
530
897
2,468
6,362
2,061
876
849
5,513
60,000
0
W
King Arthur
Ju1ces
King Arthur
15,676
2,160
0
5,798
17,451
23,118
225
4,535
12,916
565
30,824
L
6,249
1,781
1,611
3,672
13,013
4,822
0
3,857
8,994
43,575
0
W
13,497
2,098
1,117
3,946
11,966
4,276
845
1,813
10,153
0
33,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
39,543
146
Minions Killed
165
3
Camps Cleared
10
751,376
Distance Traveled
883,815
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,503
531
11
1
1
246,355
0
L
Pele
9,810
613
33
2
2
262,586
0
W
Ah Puch
12,448
778
92
6
8
256,304
0
W
King Arthur
13,104
819
37
2
0
332,026
0
L
Ra
9,994
625
102
6
0
242,435
0
W
Thor
13,991
874
36
2
2
295,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role