Player Matchup

Amaterasu
Amaterasu
Masters
Absolute Bullo
Amaterasu
Masters
Level 146
God Stats
24W - 16L
1,776 SR
Queue Stats
59W - 73L
2,153 MMR
Solo
Raijin
Raijin
Masters
BreakerHoncho
Raijin
Masters
Level 155
God Stats
1W - 7L
1,293 SR
Queue Stats
631W - 589L
2,143 MMR
Solo
Ullr
Ullr
Masters
CharpN
Ullr
Masters
Level 155
God Stats
18W - 26L
1,588 SR
Queue Stats
803W - 774L
2,321 MMR
Solo
Nox
Nox
Masters
NChooch
Nox
Masters
Level 160
God Stats
3W - 11L
1,469 SR
Queue Stats
560W - 519L
2,254 MMR
Solo
Da Ji
Da Ji
Diamond I
Soll
Da Ji
Diamond I
Level 151
God Stats
8W - 6L
1,702 SR
Queue Stats
126W - 92L
2,268 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 153
1,566 SR
2,228 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,681 SR
2,220 MMR
Sol
Sol
Diamond II
Blem1690
Sol
Diamond II
Level 121
God Stats
30W - 13L
1,751 SR
Queue Stats
330W - 276L
2,162 MMR
Solo
Bakasura
Bakasura
Diamond III
Gorgantron
Bakasura
Diamond III
Level 80
God Stats
2W - 1L
1,711 SR
Queue Stats
58W - 66L
2,054 MMR
Solo
Fafnir
Fafnir
Diamond IV
Goudge v2
Fafnir
Diamond IV
Level 144
God Stats
2W - 0L
1,497 SR
Queue Stats
45W - 31L
2,086 MMR
Solo
Thoth
Thoth
Masters
Niceely
Thoth
Masters
Level 158
God Stats
2W - 2L
1,607 SR
Queue Stats
392W - 317L
2,390 MMR
Party 1
Hun Batz
Hun Batz
Diamond I
affxion
Hun Batz
Diamond I
Level 126
God Stats
6W - 1L
1,838 SR
Queue Stats
34W - 25L
2,410 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Absolute Bullo
Amaterasu
20
3 / 2 / 10
14,295
550
12,814
27,389
31,310
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
8 / 15 / 4
14,474
557
16,522
25,583
8,012
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ullr
CharpN
Ullr
18
1 / 8 / 4
12,017
462
13,271
25,229
6,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
20
3 / 4 / 5
13,036
501
9,668
12,754
3,486
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Soll
Da Ji
20
5 / 7 / 11
14,087
542
15,896
23,393
7,936
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
ThorEsetPersephoneKukulkanAchilles

VS

Bans
SusanoKumbhakarnaSkadiGebKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 4 / 4
18,186
699
27,087
26,253
9,776
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
Gorgantron
Bakasura
20
4 / 4 / 4
18,931
728
21,152
22,215
11,192
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fafnir
Goudge v2
Fafnir
20
3 / 3 / 24
16,884
649
9,593
27,396
38,245
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
Niceely
Thoth
20
5 / 5 / 11
15,693
604
18,824
14,723
4,090
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
affxion
Hun Batz
20
7 / 4 / 10
17,554
675
18,166
19,048
6,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
89
20
Kills
36
36
Deaths
20
34
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Absolute Bullo
Amaterasu
3
2
10
4
W
17
4
4
4.75
L
8
15
4
0.67
L
Ullr
CharpN
Ullr
1
8
4
0.38
W
Bakasura
Gorgantron
Bakasura
4
4
4
1.5
W
Fafnir
Goudge v2
Fafnir
3
3
24
5
L
Nox
3
4
5
1.38
W
Thoth
Niceely
Thoth
5
5
11
2.1
L
Da Ji
Soll
Da Ji
5
7
11
1.5
W
Hun Batz
affxion
Hun Batz
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,171
Damage
94,822
114,348
Taken
109,635
57,484
Mitigated
70,181
17,780
Healing
48,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Absolute Bullo
Amaterasu
12,814
2,368
0
11,184
27,389
31,310
0
11,478
13,510
0
107,128
W
27,087
17,455
0
16,727
26,253
9,776
11,328
4,936
21,317
139,567
0
L
16,522
609
0
1,225
25,583
8,012
17
10,829
13,844
61,205
0
L
Ullr
CharpN
Ullr
13,271
4,931
0
1,524
25,229
6,740
526
14,034
10,698
0
94,757
W
Bakasura
Gorgantron
Bakasura
21,152
14,652
0
9,709
22,215
11,192
467
4,130
18,085
0
168,011
W
Fafnir
Goudge v2
Fafnir
9,593
2,073
0
13,779
27,396
38,245
1,471
7,595
19,801
30,557
0
L
Nox
9,668
603
0
500
12,754
3,486
400
8,111
4,433
92,149
0
W
Thoth
Niceely
Thoth
18,824
670
0
2,537
14,723
4,090
2,311
5,580
9,143
98,708
0
L
Da Ji
Soll
Da Ji
15,896
4,121
0
3,347
23,393
7,936
0
11,052
12,061
0
90,007
W
Hun Batz
affxion
Hun Batz
18,166
5,663
0
5,470
19,048
6,878
1,708
4,785
14,263
0
149,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,909
Gold Earned
87,248
772
Minions Killed
895
0
Camps Cleared
0
2,296,109
Distance Traveled
2,639,290
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,295
550
201
8
0
544,286
4
W
Sol
18,186
699
199
8
0
466,335
4
L
Raijin
14,474
557
84
3
0
350,539
0
L
Ullr
12,017
462
181
7
0
432,477
1
W
Bakasura
18,931
728
290
11
0
609,499
0
W
Fafnir
16,884
649
27
1
0
523,201
8
L
Nox
13,036
501
163
6
0
495,992
0
W
Thoth
15,693
604
154
6
0
463,458
0
L
Da Ji
14,087
542
143
6
0
472,815
2
W
Hun Batz
17,554
675
225
9
0
576,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role