Player Matchup

King Arthur
King Arthur
Silver II
ForgottenCondom
King Arthur
Silver II
Level 139
God Stats
3W - 3L
1,476 SR
Queue Stats
24W - 29L
1,369 MMR
Solo
Medusa
Medusa
Gold I
Fulgore91
Medusa
Gold I
Level 114
God Stats
24W - 15L
1,720 SR
Queue Stats
234W - 253L
1,468 MMR
Party 2
Discordia
Discordia
Silver I
JoJo2twotime
Discordia
Silver I
Level 108
God Stats
18W - 11L
1,624 SR
Queue Stats
167W - 181L
1,276 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,607 SR
1,371 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,556 SR
1,409 MMR
Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Silver I
ChoosingAverage
Jormungandr
Silver I
Level 159
God Stats
5W - 9L
1,570 SR
Queue Stats
124W - 138L
1,354 MMR
Solo
Kukulkan
Kukulkan
Gold IV
MADKILLER LUKE
Kukulkan
Gold IV
Level 120
God Stats
212W - 200L
1,599 SR
Queue Stats
897W - 979L
1,374 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForgottenCondom
King Arthur
18
10 / 6 / 10
18,028
784
30,076
28,184
34,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Fulgore91
Medusa
18
11 / 6 / 9
17,638
767
18,269
16,996
5,651
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
JoJo2twotime
Discordia
15
1 / 4 / 10
13,833
601
14,197
9,691
2,879
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
HeraBacchusChaacAchillesKumbhakarna

VS

Bans
ZeusSkadiMerlinCupidEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 7 / 9
16,013
696
9,390
31,069
37,460
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
ChoosingAverage
Jormungandr
16
11 / 6 / 4
16,939
736
16,110
25,968
34,667
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
16
1 / 9 / 6
14,182
617
16,105
21,326
8,349
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
22
Kills
16
16
Deaths
22
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
7
9
1.21
L
Jormungandr
ChoosingAverage
Jormungandr
11
6
4
2.17
W
King Arthur
ForgottenCondom
King Arthur
10
6
10
2.5
W
Medusa
Fulgore91
Medusa
11
6
9
2.58
W
Discordia
JoJo2twotime
Discordia
1
4
10
1.5
L
Kukulkan
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,542
Damage
41,605
54,871
Taken
78,363
42,821
Mitigated
80,476
10,379
Healing
18,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,390
517
0
8,832
31,069
37,460
92
6,592
24,152
0
30,335
L
Jormungandr
ChoosingAverage
Jormungandr
16,110
2,414
0
4,091
25,968
34,667
690
7,292
18,676
50,459
0
W
King Arthur
ForgottenCondom
King Arthur
30,076
3,326
0
7,816
28,184
34,291
0
16,795
11,389
7,170
66,789
W
Medusa
Fulgore91
Medusa
18,269
8,933
0
2,563
16,996
5,651
2,781
9,468
7,528
0
53,086
W
Discordia
JoJo2twotime
Discordia
14,197
672
0
0
9,691
2,879
414
6,579
3,112
50,008
0
L
Kukulkan
16,105
570
0
5,129
21,326
8,349
842
3,436
17,890
77,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,499
Gold Earned
47,134
241
Minions Killed
225
9
Camps Cleared
9
1,160,169
Distance Traveled
1,201,014
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
16,013
696
40
2
0
441,160
0
L
Jormungandr
16,939
736
60
3
2
391,671
0
W
King Arthur
18,028
784
87
4
3
384,349
2
W
Medusa
17,638
767
68
3
4
398,899
3
W
Discordia
13,833
601
86
4
2
376,921
3
L
Kukulkan
14,182
617
125
5
7
368,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role