Player Matchup

Merlin
Merlin
Alex_Alberto-_-
Merlin
Level 148
God Stats
8W - 9L
1,374 SR
Queue Stats
533W - 424L
1,624 Elo+
Solo
Bastet
Bastet
Chronicle777
Bastet
Level 53
God Stats
5W - 4L
1,629 SR
Queue Stats
248W - 213L
1,557 Elo+
Party 2
Chaac
Chaac
GrimSpartan777
Chaac
Level 102
God Stats
5W - 8L
1,488 SR
Queue Stats
743W - 751L
1,580 Elo+
Party 2
Team Averages
Level 101
1,497 SR
1,587 Elo+

VS

Team Averages
Level 93
1,607 SR
1,522 Elo+
Ah Puch
Ah Puch
Pexian18
Ah Puch
Level 128
God Stats
4W - 3L
1,665 SR
Queue Stats
228W - 261L
1,509 Elo+
Solo
Terra
Terra
TheSaiyanOfWar
Terra
Level 83
God Stats
41W - 36L
1,558 SR
Queue Stats
207W - 216L
1,554 Elo+
Party 1
Medusa
Medusa
gamefreak559
Medusa
Level 68
God Stats
7W - 6L
1,597 SR
Queue Stats
10W - 17L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 8
17,915
664
31,056
17,748
7,218
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
18
6 / 4 / 7
18,170
673
20,618
16,167
7,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
4 / 3 / 9
17,312
641
15,278
29,260
44,400
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Pexian18
Ah Puch
16
2 / 9 / 5
15,341
568
19,975
28,925
7,195
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 3 / 5
15,122
560
14,318
33,106
47,198
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
15
3 / 3 / 4
14,750
546
15,024
18,910
4,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
15
Kills
8
8
Deaths
15
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Bastet
6
4
7
2.38
W
4
3
9
2.83
L
Ah Puch
Pexian18
Ah Puch
2
9
5
0.5
L
3
3
5
1.83
L
Medusa
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,952
Damage
49,317
63,175
Taken
80,941
58,858
Mitigated
59,357
19,493
Healing
30,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,056
326
659
5,255
17,748
7,218
1,937
12,423
5,325
125,136
0
W
Bastet
20,618
4,045
0
2,623
16,167
7,240
1,016
8,274
7,893
0
50,956
W
15,278
2,260
0
10,956
29,260
44,400
607
14,343
14,917
0
54,141
L
Ah Puch
Pexian18
Ah Puch
19,975
212
0
3,838
28,925
7,195
573
10,462
18,463
84,346
0
L
14,318
742
7,816
17,531
33,106
47,198
35
11,940
21,166
39,133
0
L
Medusa
15,024
8,228
0
1,500
18,910
4,964
1,726
9,066
9,844
0
63,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,397
Gold Earned
45,213
336
Minions Killed
294
9
Camps Cleared
14
1,570,095
Distance Traveled
1,466,650
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,915
664
243
9
5
490,834
7
W
Bastet
18,170
673
42
2
2
543,613
0
W
Chaac
17,312
641
51
2
2
535,648
1
L
Ah Puch
15,341
568
158
6
2
414,823
0
L
Terra
15,122
560
33
1
2
542,967
0
L
Medusa
14,750
546
103
4
10
508,860
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role