Player Matchup

Merlin
Merlin
JohnBorn
Merlin
Level 126
God Stats
182W - 135L
1,614 SR
Queue Stats
226W - 192L
1,559 Elo+
Solo
Terra
Terra
Krezok
Terra
Level 152
God Stats
6W - 5L
1,563 SR
Queue Stats
130W - 123L
1,603 Elo+
Solo
Anhur
Anhur
RalphWigun
Anhur
Level 152
God Stats
1W - 0L
1,558 SR
Queue Stats
17W - 13L
1,658 Elo+
Solo
Hun Batz
Hun Batz
fluctuatio
Hun Batz
Level 80
God Stats
6W - 4L
1,604 SR
Queue Stats
275W - 263L
1,603 Elo+
Solo
Kukulkan
Kukulkan
unknowlokilover
Kukulkan
Level 101
God Stats
9W - 8L
1,669 SR
Queue Stats
265W - 251L
1,585 Elo+
Solo
Team Averages
Level 122
1,602 SR
1,602 Elo+

VS

Team Averages
Level 131
1,494 SR
1,557 Elo+
Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
semicharmed82
Nox
Level 133
God Stats
20W - 27L
1,529 SR
Queue Stats
664W - 672L
1,530 Elo+
Solo
Ra
Ra
talebar1
Ra
Level 121
God Stats
25W - 31L
1,443 SR
Queue Stats
355W - 354L
1,575 Elo+
Solo
Heimdallr
Heimdallr
Šeppuku
Heimdallr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 25L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JohnBorn
Merlin
16
3 / 2 / 13
9,481
948
8,941
6,975
2,519
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Terra
Krezok
Terra
17
2 / 2 / 20
10,460
1,046
9,159
11,640
9,509
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
18
9 / 0 / 13
11,576
1,158
17,539
8,101
3,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hun Batz
fluctuatio
Hun Batz
16
4 / 1 / 13
9,650
965
8,276
9,554
5,039
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
17
9 / 0 / 13
11,057
1,106
14,733
2,878
1,209
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

276

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 5 / 4
8,786
879
8,343
16,078
12,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
 
Ne Zha
14
0 / 8 / 4
8,434
843
6,977
14,087
4,693
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
2 / 0 / 3
9,314
931
3,200
7,334
2,794
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 2
9,262
926
7,510
7,254
2,807
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Šeppuku
Heimdallr
14
0 / 10 / 4
8,367
837
10,443
17,891
6,666
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
22
27
Kills
5
5
Deaths
27
72
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
5
4
0.6
L
Ne Zha
 
Ne Zha
0
8
4
0.25
W
Merlin
JohnBorn
Merlin
3
2
13
4.75
W
Terra
Krezok
Terra
2
2
20
6
W
Anhur
9
0
13
15.5
W
Hun Batz
fluctuatio
Hun Batz
4
1
13
10.5
L
2
0
3
3.5
L
2
4
2
0.75
W
Kukulkan
9
0
13
15.5
L
Heimdallr
Šeppuku
Heimdallr
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,648
Damage
36,473
39,148
Taken
62,644
21,293
Mitigated
29,778
5,605
Healing
4,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,343
2,715
0
340
16,078
12,818
0
8,072
8,006
14,555
0
L
Ne Zha
 
Ne Zha
6,977
1,478
0
748
14,087
4,693
0
7,632
6,455
0
24,407
W
Merlin
JohnBorn
Merlin
8,941
425
0
0
6,975
2,519
0
3,041
3,934
33,357
0
W
Terra
Krezok
Terra
9,159
164
935
1,496
11,640
9,509
0
4,815
6,825
21,186
0
W
Anhur
17,539
12,163
0
2,286
8,101
3,017
0
5,069
3,032
0
33,940
W
Hun Batz
fluctuatio
Hun Batz
8,276
1,827
0
230
9,554
5,039
0
4,766
4,788
0
18,237
L
3,200
202
0
0
7,334
2,794
0
2,821
4,513
25,119
0
L
7,510
145
2,018
935
7,254
2,807
0
3,383
3,871
38,555
0
W
Kukulkan
14,733
949
0
658
2,878
1,209
0
1,362
1,516
43,272
0
L
Heimdallr
Šeppuku
Heimdallr
10,443
2,265
0
360
17,891
6,666
0
10,925
6,966
0
21,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,224
Gold Earned
44,163
213
Minions Killed
206
12
Camps Cleared
6
1,010,445
Distance Traveled
994,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,786
879
13
1
1
220,625
0
L
Ne Zha
8,434
843
33
3
0
182,295
0
W
Merlin
9,481
948
51
5
3
184,737
0
W
Terra
10,460
1,046
12
1
0
209,318
0
W
Anhur
11,576
1,158
47
5
3
182,271
0
W
Hun Batz
9,650
965
32
3
2
243,783
0
L
Nox
9,314
931
58
6
1
187,845
0
L
Ra
9,262
926
73
7
2
225,444
0
W
Kukulkan
11,057
1,106
71
7
4
190,336
0
L
Heimdallr
8,367
837
29
3
2
177,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role