Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Dinomonk
Khepri
Level 48
God Stats
2W - 0L
1,711 SR
Queue Stats
75W - 62L
1,495 Elo+
Party 1
Apollo
Apollo
DrakeDragon445
Apollo
Level 85
God Stats
2W - 3L
1,446 SR
Queue Stats
87W - 77L
1,465 Elo+
Party 1
Sol
Sol
Endoleaf13
Sol
Level 154
God Stats
20W - 15L
1,527 SR
Queue Stats
713W - 737L
1,475 Elo+
Solo
The Morrigan
The Morrigan
ReverendRedline
The Morrigan
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,452 Elo+
Party 1
Team Averages
Level 96
1,537 SR
1,477 Elo+

VS

Team Averages
Level 89
1,481 SR
1,436 Elo+
Apollo
Apollo
Arilee
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 26L
1,389 Elo+
Solo
Ymir
Ymir
Crazyeyedd
Ymir
Level 117
God Stats
8W - 8L
1,501 SR
Queue Stats
273W - 290L
1,451 Elo+
Solo
Vamana
Vamana
NeoNxManiaC
Vamana
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 68L
1,497 Elo+
Solo
Thor
Thor
Raikkar
Thor
Level 68
God Stats
0W - 3L
1,095 SR
Queue Stats
37W - 54L
1,372 Elo+
Party 2
Camazotz
Camazotz
TitanTbh
Camazotz
Level 125
God Stats
1W - 1L
1,807 SR
Queue Stats
15W - 22L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
4 / 4 / 30
13,658
759
16,611
27,096
34,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Dinomonk
Khepri
20
4 / 4 / 24
12,787
710
11,043
14,705
20,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
6 / 6 / 17
12,401
689
17,595
13,699
7,557
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
9 / 2 / 18
14,147
786
21,777
15,784
7,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
ReverendRedline
The Morrigan
20
15 / 6 / 14
14,541
808
25,429
18,202
10,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Arilee
Apollo
18
3 / 6 / 12
10,634
591
15,426
16,007
7,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
3 / 8 / 13
10,910
606
18,314
24,478
20,309
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
18
4 / 8 / 9
11,166
620
10,797
22,370
17,965
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Short Bow

Short Bow

+15%
Attack Speed

Thor
Raikkar
Thor
18
4 / 10 / 11
11,294
627
13,603
18,160
7,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
TitanTbh
Camazotz
20
8 / 6 / 10
12,693
705
18,996
26,837
15,465
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
77
38
Kills
22
22
Deaths
38
103
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
4
30
4.75
L
Apollo
Arilee
Apollo
3
6
12
1.5
L
3
8
13
1.19
W
Khepri
Dinomonk
Khepri
4
4
24
4
W
6
6
17
2.42
W
9
2
18
9
L
Vamana
4
8
9
1.06
L
Thor
Raikkar
Thor
4
10
11
0.95
W
The Morrigan
ReverendRedline
The Morrigan
15
6
14
3.67
L
Camazotz
TitanTbh
Camazotz
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,455
Damage
77,136
89,486
Taken
107,852
80,950
Mitigated
68,894
40,896
Healing
34,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
16,611
4,572
2,922
14,265
27,096
34,564
858
4,309
22,787
0
32,423
L
Apollo
Arilee
Apollo
15,426
10,350
2,036
1,865
16,007
7,442
0
7,971
8,036
0
33,665
L
18,314
628
1,966
1,308
24,478
20,309
0
11,865
12,613
34,225
0
W
Khepri
Dinomonk
Khepri
11,043
613
2,020
828
14,705
20,284
32
4,789
9,916
23,925
0
W
17,595
8,377
3,054
2,855
13,699
7,557
1,546
2,394
11,305
0
29,615
W
21,777
2,822
1,986
6,610
15,784
7,973
3,479
2,775
13,009
50,342
0
L
Vamana
10,797
4,546
2,858
6,302
22,370
17,965
0
12,846
9,524
0
27,331
L
Thor
Raikkar
Thor
13,603
2,028
3,282
1,911
18,160
7,713
0
9,000
9,160
0
37,601
W
The Morrigan
ReverendRedline
The Morrigan
25,429
7,815
1,239
5,117
18,202
10,572
270
4,157
14,043
39,210
723
L
Camazotz
TitanTbh
Camazotz
18,996
5,523
1,139
11,533
26,837
15,465
0
15,844
10,993
126
38,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,534
Gold Earned
56,697
171
Minions Killed
164
0
Camps Cleared
0
1,559,743
Distance Traveled
1,453,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,658
759
36
2
0
361,379
0
L
Apollo
10,634
591
29
2
0
306,137
0
L
Ymir
10,910
606
26
1
0
258,850
0
W
Khepri
12,787
710
21
1
0
299,902
0
W
Apollo
12,401
689
20
1
0
271,981
0
W
Sol
14,147
786
65
4
0
343,936
0
L
Vamana
11,166
620
31
2
0
331,549
0
L
Thor
11,294
627
36
2
0
249,371
0
W
The Morrigan
14,541
808
29
2
0
282,545
0
L
Camazotz
12,693
705
42
2
0
307,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role