Player Matchup

Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Rufftoke
Achilles
Level 107
God Stats
26W - 29L
1,515 SR
Queue Stats
328W - 343L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Zaih
Nu Wa
Level 114
God Stats
168W - 141L
1,564 SR
Queue Stats
691W - 723L
1,422 Elo+
Solo
Team Averages
Level 114
1,516 SR
1,471 Elo+

VS

Team Averages
Level 107
1,504 SR
1,498 Elo+
Hades
Hades
 
Hades
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Maicolss
Heimdallr
Level 99
God Stats
7W - 5L
1,522 SR
Queue Stats
71W - 55L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
4
0 / 0 / 0
3,037
607
581
1,568
720
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cernunnos
 
Cernunnos
5
0 / 1 / 0
2,811
562
1,065
1,739
371
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
 
Ares
1
0 / 0 / 0
2,412
482
0
0
0
Achilles
Rufftoke
Achilles
6
1 / 0 / 0
3,344
669
1,273
1,989
1,944
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Nu Wa
Zaih
Nu Wa
5
0 / 1 / 0
3,077
615
732
1,662
395
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
1 / 0 / 0
4,052
810
975
1,162
404
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Thor
 
Thor
5
0 / 0 / 0
3,327
665
246
2,064
492
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
 
Cu Chulainn
5
0 / 1 / 0
3,204
641
695
2,698
1,022
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Terra
 
Terra
4
0 / 0 / 1
3,149
630
342
1,539
880
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Maicolss
Heimdallr
5
1 / 1 / 0
3,237
647
1,085
1,596
480
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
L
Cernunnos
 
Cernunnos
0
1
0
0
L
Ares
 
Ares
0
0
0
0
W
Hades
 
Hades
1
0
0
1
W
Thor
 
Thor
0
0
0
0
W
Cu Chulainn
 
Cu Chulainn
0
1
0
0
W
Terra
 
Terra
0
0
1
0.5
W
Heimdallr
Maicolss
Heimdallr
1
1
0
1
L
Achilles
Rufftoke
Achilles
1
0
0
1
L
Nu Wa
Zaih
Nu Wa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,651
Damage
3,343
6,958
Taken
9,059
3,430
Mitigated
3,278
2,455
Healing
3,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
581
140
0
1,166
1,568
720
0
0
1,568
8,511
0
L
Cernunnos
 
Cernunnos
1,065
442
0
210
1,739
371
0
342
1,397
0
6,518
L
Ares
 
Ares
0
0
0
0
0
0
0
0
0
0
0
W
Hades
 
Hades
975
0
0
901
1,162
404
0
344
818
17,109
0
W
Thor
 
Thor
246
0
0
929
2,064
492
0
429
1,635
0
11,348
W
Cu Chulainn
 
Cu Chulainn
695
153
0
1,106
2,698
1,022
0
158
2,540
0
7,890
W
Terra
 
Terra
342
0
9
294
1,539
880
116
158
1,381
4,036
0
W
Heimdallr
Maicolss
Heimdallr
1,085
492
0
471
1,596
480
815
224
1,372
0
11,858
L
Achilles
Rufftoke
Achilles
1,273
326
0
857
1,989
1,944
0
0
1,989
0
8,624
L
Nu Wa
Zaih
Nu Wa
732
180
0
222
1,662
395
26
975
687
11,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,681
Gold Earned
16,969
66
Minions Killed
103
0
Camps Cleared
0
348,119
Distance Traveled
437,954
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,037
607
22
4
0
78,576
0
L
Cernunnos
2,811
562
12
2
0
89,327
2
L
Ares
2,412
482
0
0
0
0
0
W
Hades
4,052
810
41
8
0
69,012
0
W
Thor
3,327
665
27
5
0
100,387
0
W
Cu Chulainn
3,204
641
10
2
0
87,981
0
W
Terra
3,149
630
8
2
0
99,310
0
W
Heimdallr
3,237
647
17
3
0
81,264
0
L
Achilles
3,344
669
16
3
0
91,304
0
L
Nu Wa
3,077
615
16
3
0
88,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role