Player Matchup

Ne Zha
Ne Zha
Platinum II
DJNv
Ne Zha
Platinum II
Level 125
God Stats
39W - 27L
1,661 SR
Queue Stats
533W - 513L
1,783 MMR
Solo
Achilles
Achilles
Platinum II
EclipseIsHere
Achilles
Platinum II
Level 153
God Stats
1W - 5L
1,375 SR
Queue Stats
115W - 109L
1,767 MMR
Solo
Pele
Pele
Platinum IV
IpzCorp
Pele
Platinum IV
Level 33
God Stats
2W - 1L
2,022 SR
Queue Stats
8W - 10L
1,819 MMR
Solo
Kukulkan
Kukulkan
Platinum II
Rammstoneer
Kukulkan
Platinum II
Level 155
God Stats
10W - 4L
1,694 SR
Queue Stats
109W - 99L
1,796 MMR
Solo
Vulcan
Vulcan
Platinum II
Ruliux
Vulcan
Platinum II
Level 149
God Stats
4W - 7L
1,586 SR
Queue Stats
129W - 134L
1,785 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 123
1,667 SR
1,790 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,658 SR
1,728 MMR
Bacchus
Bacchus
Platinum I
 
Bacchus
Platinum I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Platinum I
Dragwyla
Fenrir
Platinum I
Level 128
God Stats
210W - 178L
1,606 SR
Queue Stats
256W - 227L
1,855 MMR
Solo
Ra
Ra
Platinum V
HiroshySama
Ra
Platinum V
Level 49
God Stats
1W - 0L
1,745 SR
Queue Stats
14W - 13L
1,791 MMR
Solo
Medusa
Medusa
Gold I
Wariatek
Medusa
Gold I
Level 160
God Stats
5W - 2L
1,837 SR
Queue Stats
109W - 93L
1,715 MMR
Party 1
Serqet
Serqet
Platinum II
WookieDough
Serqet
Platinum II
Level 143
God Stats
13W - 6L
1,604 SR
Queue Stats
101W - 83L
1,779 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DJNv
Ne Zha
20
1 / 6 / 20
16,486
446
15,777
30,869
38,750
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
EclipseIsHere
Achilles
20
1 / 8 / 4
14,877
402
19,733
40,910
64,609
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
IpzCorp
Pele
20
9 / 14 / 7
17,880
483
26,723
41,211
30,309
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Rammstoneer
Kukulkan
20
10 / 5 / 7
18,112
490
33,996
17,342
10,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
Ruliux
Vulcan
20
3 / 4 / 8
16,518
446
33,012
14,902
7,508
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
EsetThe MorriganPersephoneYemoja

VS

Bans
SusanoThorGebKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
2 / 7 / 19
18,610
503
14,749
36,410
56,567
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Dragwyla
Fenrir
20
10 / 3 / 15
20,242
547
21,217
45,083
70,297
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 1 / 14
22,617
611
41,550
31,981
14,942
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Wariatek
Medusa
20
6 / 7 / 11
19,677
532
20,443
28,214
10,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Serqet
20
10 / 6 / 13
21,483
581
26,963
31,453
12,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
109
24
Kills
37
37
Deaths
24
46
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
7
19
1.64
L
Ne Zha
DJNv
Ne Zha
1
6
20
1.83
W
Fenrir
Dragwyla
Fenrir
10
3
15
5.83
L
Achilles
EclipseIsHere
Achilles
1
8
4
0.38
W
9
1
14
16
L
Pele
IpzCorp
Pele
9
14
7
0.89
L
Kukulkan
Rammstoneer
Kukulkan
10
5
7
2.7
L
Vulcan
Ruliux
Vulcan
3
4
8
1.75
W
Medusa
Wariatek
Medusa
6
7
11
1.64
W
Serqet
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,241
Damage
124,922
145,234
Taken
173,141
151,572
Mitigated
165,004
24,924
Healing
91,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
14,749
1,625
0
8,224
36,410
56,567
665
20,139
16,271
48,288
0
L
Ne Zha
DJNv
Ne Zha
15,777
2,623
0
5,810
30,869
38,750
0
12,844
17,145
0
72,639
W
Fenrir
Dragwyla
Fenrir
21,217
5,002
0
16,857
45,083
70,297
3,531
20,183
24,900
18,502
94,837
L
Achilles
EclipseIsHere
Achilles
19,733
3,839
0
10,376
40,910
64,609
624
15,107
24,245
2,312
89,482
W
41,550
2,469
23,015
24,305
31,981
14,942
4,018
9,897
22,084
233,891
0
L
Pele
IpzCorp
Pele
26,723
4,910
0
5,276
41,211
30,309
0
16,987
23,394
0
141,002
L
Kukulkan
Rammstoneer
Kukulkan
33,996
1,580
0
1,620
17,342
10,396
55
9,269
7,293
158,443
0
L
Vulcan
Ruliux
Vulcan
33,012
6,673
0
1,842
14,902
7,508
237
5,448
9,454
150,494
0
W
Medusa
Wariatek
Medusa
20,443
9,012
0
10,886
28,214
10,813
5,754
11,273
16,941
0
176,214
W
Serqet
26,963
5,118
0
8,643
31,453
12,385
3,081
11,109
20,344
0
171,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,873
Gold Earned
102,629
895
Minions Killed
946
0
Camps Cleared
0
3,348,575
Distance Traveled
3,687,752
42
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
18,610
503
32
1
0
698,428
13
L
Ne Zha
16,486
446
71
2
0
715,523
9
W
Fenrir
20,242
547
141
4
0
710,724
1
L
Achilles
14,877
402
144
4
0
622,356
5
W
Ra
22,617
611
327
9
0
780,119
18
L
Pele
17,880
483
171
5
0
616,554
5
L
Kukulkan
18,112
490
263
7
0
698,327
18
L
Vulcan
16,518
446
246
7
0
695,815
5
W
Medusa
19,677
532
241
7
0
704,546
2
W
Serqet
21,483
581
205
6
0
793,935
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role