Player Matchup

Hel
Hel
Hiromi700148
Hel
Level 14
God Stats
1W - 3L
1,295 SR
Queue Stats
9W - 14L
1,443 Elo+
Solo
Hera
Hera
TheMatrix627
Hera
Level 38
God Stats
7W - 4L
1,551 SR
Queue Stats
24W - 28L
1,334 Elo+
Party 1
Bellona
Bellona
frostyboy001
Bellona
Level 28
God Stats
8W - 9L
1,480 SR
Queue Stats
30W - 36L
1,336 Elo+
Party 1
Team Averages
Level 27
1,442 SR
1,371 Elo+

VS

Team Averages
Level 17
1,535 SR
1,372 Elo+
King Arthur
King Arthur
Medruh
King Arthur
Level 16
God Stats
0W - 2L
1,556 SR
Queue Stats
11W - 9L
1,519 Elo+
Solo
Kali
Kali
frozztyslays
Kali
Level 26
God Stats
26W - 20L
1,549 SR
Queue Stats
42W - 54L
1,398 Elo+
Solo
Agni
Agni
taha_jodeiri
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,198 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 4 / 7
13,719
857
11,627
11,834
10,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
6 / 2 / 12
12,051
753
13,746
9,314
2,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
frostyboy001
Bellona
12
3 / 3 / 13
11,178
699
9,314
17,104
11,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Medruh
King Arthur
14
8 / 5 / 1
13,438
840
19,531
20,102
20,091
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 8 / 4
10,576
661
8,215
19,428
7,296
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 6 / 3
8,534
533
2,518
7,072
2,992
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
19
Kills
9
9
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
10
4
7
3.38
L
King Arthur
Medruh
King Arthur
8
5
1
1.7
W
6
2
12
6
W
Bellona
frostyboy001
Bellona
3
3
13
3.17
L
1
8
4
0.38
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,687
Damage
30,264
38,252
Taken
46,602
24,820
Mitigated
30,379
19,507
Healing
9,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,627
1,220
8,580
5,051
11,834
10,266
561
753
11,081
34,823
0
L
King Arthur
Medruh
King Arthur
19,531
4,207
441
4,282
20,102
20,091
273
9,735
10,367
0
56,965
W
13,746
2,690
1,300
939
9,314
2,963
852
939
8,375
35,620
0
W
Bellona
frostyboy001
Bellona
9,314
2,949
931
2,706
17,104
11,591
481
1,046
16,058
0
22,704
L
8,215
3,600
0
4,380
19,428
7,296
260
11,299
8,129
0
33,708
L
2,518
295
0
0
7,072
2,992
0
5,556
1,516
9,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,948
Gold Earned
32,548
137
Minions Killed
124
6
Camps Cleared
5
899,539
Distance Traveled
671,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
13,719
857
59
4
1
295,066
0
L
King Arthur
13,438
840
75
5
2
274,247
0
W
Hera
12,051
753
48
3
1
294,881
0
W
Bellona
11,178
699
30
2
4
309,592
0
L
Kali
10,576
661
39
2
3
250,640
0
L
Agni
8,534
533
10
1
0
146,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role