Player Matchup
Hachiman
Diamond III
Level 160
God Stats
2W - 1L
1,673 SR
Queue Stats
105W - 51L
2,073
MMR
Team Averages
Diamond III
Average Tier
Level 160
1,673 SR
2,073
MMR
VS
Team Averages
Bronze III
Average Tier
Level 88
1,709 SR
1,155
MMR
Hun Batz
Bronze III
Level 88
God Stats
0W - 1L
1,709 SR
Queue Stats
2W - 8L
1,155
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fussy Wiz
Hachiman
16
4 / 0 / 0
10,360
1,036
7,045
6,394
3,101
Evolved Attacker's Blessing
+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!
Y10 Evolved Transcendence
+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction
PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.
Ninja Tabi
+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed
Silver Breastplate
+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction
Y10 Asi
+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed
PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
Light Blade
+5
Physical Power
+10%
Attack Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
TruncatedLake68
Hun Batz
11
0 / 4 / 0
7,011
701
2,206
8,986
3,627
Warrior's Blessing
+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Steel Mail
+200
Health
+20
Physical Protection
PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
10,360
1,036
128
13
9
188,417
1
L
7,011
701
52
5
1
207,322
0