Player Matchup

Achilles
Achilles
AdventureCat16
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Tyr
Tyr
ButlerScrub
Tyr
Level 26
God Stats
4W - 8L
1,441 SR
Queue Stats
15W - 31L
1,200 Elo+
Solo
Fenrir
Fenrir
GlykoZa
Fenrir
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,369 Elo+
Solo
Ganesha
Ganesha
Velhenis
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,635 Elo+
Solo
Ah Puch
Ah Puch
gontsedambra
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,245 Elo+
Solo
Team Averages
Level 22
1,488 SR
1,390 Elo+

VS

Team Averages
Level 13
1,431 SR
1,358 Elo+
Sol
Sol
DylanKLBLD
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
GodofFallens
Skadi
Level 7
God Stats
1W - 1L
1,115 SR
Queue Stats
2W - 2L
1,369 Elo+
Party 2
Pele
Pele
JOOOJOOOOO
Pele
Level 8
God Stats
11W - 3L
1,500 SR
Queue Stats
22W - 25L
1,419 Elo+
Solo
Artemis
Artemis
JaviWhiteWidoW
Artemis
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 22L
1,204 Elo+
Party 1
Kumbhakarna
Kumbhakarna
wizkhafbarber
Kumbhakarna
Level 15
God Stats
3W - 2L
1,542 SR
Queue Stats
29W - 34L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
20
5 / 14 / 21
16,007
1,000
15,228
36,003
33,496
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 10 / 19
17,883
1,118
28,065
38,306
27,376
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
GlykoZa
Fenrir
20
26 / 12 / 14
21,208
1,326
49,203
41,979
31,156
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Velhenis
Ganesha
17
0 / 0 / 7
12,384
774
611
3,395
1,327
Ah Puch
gontsedambra
Ah Puch
20
11 / 7 / 22
18,587
1,162
51,118
23,605
9,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 16 / 18
17,245
1,078
29,201
34,283
11,558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
13 / 14 / 16
18,353
1,147
32,411
33,619
13,171
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
7 / 8 / 22
17,067
1,067
24,327
33,717
43,151
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
12 / 10 / 16
17,422
1,089
38,129
24,045
8,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
wizkhafbarber
Kumbhakarna
20
4 / 5 / 23
16,813
1,051
11,156
30,564
23,663
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
138
53
Kills
43
43
Deaths
53
83
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Achilles
5
14
21
1.11
L
11
10
19
2.05
W
7
16
18
1
L
Fenrir
GlykoZa
Fenrir
26
12
14
2.75
W
13
14
16
1.5
W
7
8
22
2.25
W
12
10
16
2
L
Ganesha
Velhenis
Ganesha
0
0
7
3.5
L
Ah Puch
gontsedambra
Ah Puch
11
7
22
3.14
W
Kumbhakarna
wizkhafbarber
Kumbhakarna
4
5
23
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,225
Damage
135,224
143,288
Taken
156,228
102,355
Mitigated
99,707
20,490
Healing
18,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
15,228
6,238
0
2,101
36,003
33,496
0
11,489
24,514
0
34,680
L
28,065
8,791
0
6,878
38,306
27,376
0
8,947
29,359
0
48,450
W
29,201
12,580
0
7,224
34,283
11,558
0
13,378
20,526
69,574
0
L
Fenrir
GlykoZa
Fenrir
49,203
26,208
0
6,567
41,979
31,156
0
11,971
30,008
0
58,140
W
32,411
18,676
0
2,695
33,619
13,171
0
13,658
19,683
0
50,004
W
24,327
7,534
0
4,296
33,717
43,151
0
8,442
25,184
0
53,437
W
38,129
31,673
0
3,142
24,045
8,164
0
4,880
19,165
0
65,673
L
Ganesha
Velhenis
Ganesha
611
74
0
0
3,395
1,327
0
1,685
1,710
1,161
0
L
Ah Puch
gontsedambra
Ah Puch
51,118
2,171
1,512
3,432
23,605
9,000
0
6,265
17,340
105,175
0
W
Kumbhakarna
wizkhafbarber
Kumbhakarna
11,156
2,721
0
861
30,564
23,663
0
11,371
19,193
21,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,069
Gold Earned
86,900
210
Minions Killed
263
5
Camps Cleared
9
1,196,300
Distance Traveled
1,508,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,007
1,000
39
2
1
253,056
0
L
Tyr
17,883
1,118
39
2
2
316,341
0
W
Sol
17,245
1,078
93
6
4
274,318
0
L
Fenrir
21,208
1,326
18
1
2
276,944
0
W
Skadi
18,353
1,147
33
2
1
308,873
0
W
Pele
17,067
1,067
66
4
1
334,516
0
W
Artemis
17,422
1,089
47
3
2
234,569
0
L
Ganesha
12,384
774
0
0
0
62,746
0
L
Ah Puch
18,587
1,162
114
7
0
287,213
0
W
Kumbhakarna
16,813
1,051
24
2
1
356,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role