Player Matchup

Da Ji
Da Ji
Gengarsprodigy
Da Ji
Level 28
God Stats
4W - 2L
1,935 SR
Queue Stats
96W - 74L
1,503 Elo+
Party 2
Yemoja
Yemoja
MkQueazyThought
Yemoja
Level 28
God Stats
47W - 18L
1,710 SR
Queue Stats
67W - 33L
1,613 Elo+
Party 2
Artio
Artio
PadingaMan
Artio
Level 23
God Stats
13W - 15L
1,557 SR
Queue Stats
65W - 43L
1,536 Elo+
Party 2
Team Averages
Level 26
1,734 SR
1,551 Elo+

VS

Team Averages
Level 59
1,560 SR
1,492 Elo+
Merlin
Merlin
DeadlyDuckey
Merlin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 188L
1,496 Elo+
Party 1
Hel
Hel
HachiKumaAi
Hel
Level 16
God Stats
2W - 3L
1,679 SR
Queue Stats
12W - 13L
1,480 Elo+
Party 1
Hachiman
Hachiman
clarkhoteli
Hachiman
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 92L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 5
12,547
784
12,976
13,601
6,132
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 0 / 12
11,712
732
8,849
5,293
5,906
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artio
13
1 / 0 / 16
10,536
659
7,450
18,790
19,392
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 6 / 0
8,861
554
5,778
9,384
2,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 7 / 2
8,773
548
2,397
11,540
8,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
clarkhoteli
Hachiman
10
0 / 5 / 1
8,603
538
9,135
11,048
2,851
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
18
Kills
1
2
Deaths
18
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
6
0
0.17
W
12
2
5
7.25
L
0
7
2
0.14
W
5
0
12
11
W
Artio
1
0
16
9
L
Hachiman
clarkhoteli
Hachiman
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,275
Damage
17,310
37,684
Taken
31,972
31,430
Mitigated
14,449
13,355
Healing
7,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,778
239
0
0
9,384
2,645
28
5,574
3,810
24,643
0
W
12,976
2,884
0
1,234
13,601
6,132
1,429
4,374
9,227
0
50,998
L
2,397
94
3,562
3,438
11,540
8,953
0
5,704
5,836
13,071
0
W
8,849
359
4,526
1,611
5,293
5,906
559
1,310
3,983
29,064
0
W
Artio
7,450
182
392
5,592
18,790
19,392
266
4,408
14,382
23,574
0
L
Hachiman
clarkhoteli
Hachiman
9,135
5,825
0
0
11,048
2,851
0
5,300
5,748
0
25,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,795
Gold Earned
26,237
146
Minions Killed
116
10
Camps Cleared
2
781,436
Distance Traveled
699,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,861
554
42
3
0
222,894
0
W
Da Ji
12,547
784
77
5
6
261,735
0
L
Hel
8,773
548
19
1
1
223,938
0
W
Yemoja
11,712
732
42
3
3
230,427
0
W
Artio
10,536
659
27
2
1
289,274
0
L
Hachiman
8,603
538
55
3
1
252,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role