Player Matchup

Da Ji
Da Ji
Cryptic h4ze
Da Ji
Level 149
God Stats
6W - 3L
1,466 SR
Queue Stats
459W - 464L
1,476 Elo+
Party 1
Jormungandr
Jormungandr
DestinedMist
Jormungandr
Level 106
God Stats
8W - 1L
1,586 SR
Queue Stats
309W - 323L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
Themor05
Kukulkan
Level 136
God Stats
45W - 34L
1,603 SR
Queue Stats
300W - 304L
1,633 Elo+
Solo
Team Averages
Level 130
1,551 SR
1,533 Elo+

VS

Team Averages
Level 84
1,397 SR
1,522 Elo+
Achilles
Achilles
ObamaDaGamer
Achilles
Level 82
God Stats
6W - 9L
1,485 SR
Queue Stats
472W - 441L
1,500 Elo+
Party 2
Merlin
Merlin
PlatSkyrim
Merlin
Level 101
God Stats
2W - 6L
1,483 SR
Queue Stats
98W - 94L
1,489 Elo+
Party 2
Skadi
Skadi
Z-Dougie22
Skadi
Level 68
God Stats
1W - 6L
1,223 SR
Queue Stats
206W - 187L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 11 / 6
21,848
753
24,681
26,912
10,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
DestinedMist
Jormungandr
18
5 / 12 / 8
19,276
665
23,114
30,435
12,877
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Themor05
Kukulkan
20
4 / 1 / 9
20,003
690
18,985
11,479
4,100
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ObamaDaGamer
Achilles
19
11 / 3 / 12
20,215
697
21,153
33,651
50,625
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
PlatSkyrim
Merlin
20
8 / 9 / 13
20,145
695
16,995
18,046
5,683
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
17
5 / 9 / 13
18,722
646
15,923
24,001
9,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
62
21
Kills
24
24
Deaths
21
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
12
11
6
1.36
W
Jormungandr
DestinedMist
Jormungandr
5
12
8
0.75
L
Achilles
ObamaDaGamer
Achilles
11
3
12
5.67
L
Merlin
PlatSkyrim
Merlin
8
9
13
1.61
W
Kukulkan
Themor05
Kukulkan
4
1
9
8.5
L
Skadi
5
9
13
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,780
Damage
54,071
68,826
Taken
75,698
27,034
Mitigated
65,759
15,510
Healing
14,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,681
9,556
922
4,607
26,912
10,057
813
6,943
19,969
0
67,150
W
Jormungandr
DestinedMist
Jormungandr
23,114
2,995
0
6,445
30,435
12,877
790
6,584
23,851
54,687
0
L
Achilles
ObamaDaGamer
Achilles
21,153
7,782
0
8,702
33,651
50,625
372
20,333
13,318
0
58,164
L
Merlin
PlatSkyrim
Merlin
16,995
83
0
2,848
18,046
5,683
635
9,715
8,331
91,033
0
W
Kukulkan
Themor05
Kukulkan
18,985
1,262
0
3,536
11,479
4,100
1,486
4,343
7,136
113,120
0
L
Skadi
15,923
5,637
0
3,357
24,001
9,451
608
12,838
11,163
0
55,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,127
Gold Earned
59,082
312
Minions Killed
287
16
Camps Cleared
8
1,301,214
Distance Traveled
1,503,105
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
21,848
753
62
2
3
394,537
6
W
Jormungandr
19,276
665
43
1
3
368,646
6
L
Achilles
20,215
697
67
2
0
545,604
4
L
Merlin
20,145
695
153
5
5
484,522
7
W
Kukulkan
20,003
690
207
7
10
538,031
17
L
Skadi
18,722
646
67
2
3
472,979
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role