Player Matchup

Ra
Ra
Silver V
Evgeniy2705
Ra
Silver V
Level 86
God Stats
1W - 2L
1,163 SR
Queue Stats
17W - 20L
1,034 MMR
Solo
Hou Yi
Hou Yi
Silver V
GoTyourRiCE
Hou Yi
Silver V
Level 123
God Stats
2W - 2L
1,556 SR
Queue Stats
67W - 115L
1,294 MMR
Solo
Bellona
Bellona
Silver III
PASA LA BOLSITA
Bellona
Silver III
Level 68
God Stats
7W - 15L
1,738 SR
Queue Stats
9W - 18L
1,303 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,486 SR
1,210 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,590 SR
1,162 MMR
Zhong Kui
Zhong Kui
Bronze I
GHOST JAY ROCK
Zhong Kui
Bronze I
Level 123
God Stats
12W - 9L
1,422 SR
Queue Stats
133W - 185L
683 MMR
Solo
Yemoja
Yemoja
Gold II
xEvilx Dov3y
Yemoja
Gold II
Level 107
God Stats
47W - 28L
1,603 SR
Queue Stats
130W - 103L
1,425 MMR
Party 1
Skadi
Skadi
Gold III
xOGx TheTruth
Skadi
Gold III
Level 106
God Stats
4W - 0L
1,746 SR
Queue Stats
98W - 86L
1,377 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 4
13,625
717
5,179
14,795
4,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
13
3 / 5 / 6
11,749
618
14,232
15,715
4,452
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 3 / 8
12,576
662
13,397
15,284
22,208
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
KumbhakarnaKukulkanBacchusZeusPersephone

VS

Bans
ChironHe BoVulcanAchillesPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GHOST JAY ROCK
Zhong Kui
14
4 / 4 / 5
13,410
706
11,499
15,690
14,077
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Yemoja
16
4 / 4 / 10
13,667
719
13,796
15,243
7,828
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 6 / 4
13,328
701
14,519
16,067
5,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
14
Kills
15
15
Deaths
14
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
W
Zhong Kui
GHOST JAY ROCK
Zhong Kui
4
4
5
1.63
L
Hou Yi
3
5
6
1.2
L
5
3
8
3
W
Yemoja
4
4
10
2.25
W
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,808
Damage
39,814
45,794
Taken
47,000
31,439
Mitigated
27,640
11,993
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,179
35
2,563
6,234
14,795
4,779
608
9,786
5,009
39,615
0
W
Zhong Kui
GHOST JAY ROCK
Zhong Kui
11,499
1,259
0
4,700
15,690
14,077
359
1,295
14,395
36,751
0
L
Hou Yi
14,232
7,566
0
1,274
15,715
4,452
584
10,079
5,636
0
36,004
L
13,397
4,983
0
1,922
15,284
22,208
103
5,684
9,600
0
38,824
W
Yemoja
13,796
661
3,222
4,769
15,243
7,828
1,312
1,638
13,605
41,505
0
W
14,519
5,165
0
2,754
16,067
5,735
1,990
2,694
13,373
0
58,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,950
Gold Earned
40,405
184
Minions Killed
196
8
Camps Cleared
7
953,146
Distance Traveled
962,901
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,625
717
84
4
2
310,076
0
W
Zhong Kui
13,410
706
58
3
4
303,384
0
L
Hou Yi
11,749
618
47
2
4
290,166
0
L
Bellona
12,576
662
53
3
2
352,904
0
W
Yemoja
13,667
719
48
3
3
340,670
2
W
Skadi
13,328
701
90
5
0
318,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role