Player Matchup

Yemoja
Yemoja
Deydey00
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,099 Elo+
Solo
Nike
Nike
Jistilla
Nike
Level 64
God Stats
2W - 4L
1,563 SR
Queue Stats
203W - 240L
1,449 Elo+
Solo
Merlin
Merlin
marcos123448
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,085 Elo+
Solo
Team Averages
Level 28
1,521 SR
1,211 Elo+

VS

Team Averages
Level 56
1,418 SR
1,317 Elo+
Sol
Sol
smow
Sol
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 17L
1,200 Elo+
Solo
Hachiman
Hachiman
teyoye29
Hachiman
Level 36
God Stats
24W - 45L
1,271 SR
Queue Stats
136W - 205L
1,264 Elo+
Solo
Bacchus
Bacchus
zbijmnie
Bacchus
Level 118
God Stats
24W - 24L
1,482 SR
Queue Stats
284W - 272L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Deydey00
Yemoja
10
0 / 10 / 0
8,377
493
2,428
15,102
7,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
10
1 / 4 / 0
9,167
539
4,606
13,078
5,378
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
11
0 / 5 / 0
8,584
505
6,587
13,352
3,649
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
smow
Sol
13
6 / 0 / 5
11,443
673
9,964
9,927
3,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
teyoye29
Hachiman
15
7 / 0 / 9
12,119
713
10,574
8,254
2,802
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
zbijmnie
Bacchus
14
6 / 1 / 12
13,026
766
14,667
9,976
9,902
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
45
1
Kills
19
19
Deaths
1
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Deydey00
Yemoja
0
10
0
0
L
Nike
1
4
0
0.25
L
Merlin
0
5
0
0
W
Sol
smow
Sol
6
0
5
8.5
W
Hachiman
teyoye29
Hachiman
7
0
9
11.5
W
Bacchus
zbijmnie
Bacchus
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,621
Damage
35,205
41,532
Taken
28,157
16,383
Mitigated
15,754
7,429
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Deydey00
Yemoja
2,428
623
1,548
1,127
15,102
7,356
0
9,328
5,774
16,509
0
L
Nike
4,606
0
0
2,301
13,078
5,378
0
6,176
6,902
0
14,180
L
Merlin
6,587
60
441
2,012
13,352
3,649
0
9,283
4,069
31,077
0
W
Sol
smow
Sol
9,964
1,343
545
5,634
9,927
3,050
364
4,940
4,987
39,826
0
W
Hachiman
teyoye29
Hachiman
10,574
6,438
0
1,964
8,254
2,802
2,315
3,510
4,744
0
48,309
W
Bacchus
zbijmnie
Bacchus
14,667
1,162
0
995
9,976
9,902
0
1,934
8,042
28,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,128
Gold Earned
36,588
95
Minions Killed
178
0
Camps Cleared
10
642,943
Distance Traveled
858,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,377
493
31
2
0
185,041
0
L
Nike
9,167
539
26
2
0
223,727
0
L
Merlin
8,584
505
38
2
0
234,175
0
W
Sol
11,443
673
68
4
4
285,440
0
W
Hachiman
12,119
713
79
5
4
257,448
0
W
Bacchus
13,026
766
31
2
2
315,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role