Player Matchup

Baron Samedi
Baron Samedi
Adachi
Baron Samedi
Level 127
God Stats
10W - 2L
1,741 SR
Queue Stats
81W - 63L
1,691 Elo+
Party 1
Neith
Neith
FistulaTheGreat
Neith
Level 124
God Stats
1W - 0L
1,196 SR
Queue Stats
238W - 201L
1,757 Elo+
Party 1
Hercules
Hercules
TheChamp
Hercules
Level 153
God Stats
2W - 3L
1,545 SR
Queue Stats
186W - 162L
1,743 Elo+
Party 1
Merlin
Merlin
WorldsEmpire
Merlin
Level 152
God Stats
3W - 2L
1,686 SR
Queue Stats
163W - 128L
1,677 Elo+
Solo
Nemesis
Nemesis
lumpbustcombust
Nemesis
Level 146
God Stats
6W - 16L
1,402 SR
Queue Stats
541W - 532L
1,659 Elo+
Solo
Team Averages
Level 140
1,514 SR
1,705 Elo+

VS

Team Averages
Level 137
1,604 SR
1,672 Elo+
Heimdallr
Heimdallr
ArcaneArsenal
Heimdallr
Level 158
God Stats
85W - 59L
1,707 SR
Queue Stats
702W - 673L
1,701 Elo+
Solo
Chiron
Chiron
Brendansbolts
Chiron
Level 128
God Stats
7W - 6L
1,692 SR
Queue Stats
314W - 225L
1,667 Elo+
Party 2
Kali
Kali
MbraceDflamez
Kali
Level 135
God Stats
0W - 1L
1,279 SR
Queue Stats
49W - 42L
1,641 Elo+
Party 3
Sylvanus
Sylvanus
OphidianAspects
Sylvanus
Level 105
God Stats
1W - 1L
1,691 SR
Queue Stats
178W - 127L
1,722 Elo+
Party 2
Chang'e
Chang'e
RJay19
Chang'e
Level 159
God Stats
0W - 1L
1,653 SR
Queue Stats
100W - 83L
1,631 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adachi
Baron Samedi
20
5 / 4 / 20
15,304
547
14,231
15,793
12,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
20 / 4 / 9
18,150
648
35,065
22,920
9,740
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
TheChamp
Hercules
20
5 / 7 / 26
16,617
593
17,919
39,044
48,179
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
7 / 3 / 10
17,522
626
20,907
21,532
11,488
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
8 / 3 / 17
16,966
606
15,144
19,676
9,921
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ArcaneArsenal
Heimdallr
20
7 / 7 / 4
15,047
537
24,179
26,667
12,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 11 / 7
13,831
494
23,086
22,017
7,221
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 8 / 10
12,047
430
8,475
24,480
10,791
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
16
3 / 12 / 5
12,505
447
9,160
34,804
27,447
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
RJay19
Chang'e
18
5 / 7 / 11
12,448
445
13,920
15,998
5,687
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
58
45
Kills
21
21
Deaths
45
82
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Adachi
Baron Samedi
5
4
20
3.75
L
Heimdallr
ArcaneArsenal
Heimdallr
7
7
4
1.29
L
5
11
7
0.77
W
20
4
9
6.13
L
1
8
10
0.75
L
Sylvanus
3
12
5
0.46
L
Chang'e
RJay19
Chang'e
5
7
11
1.5
W
Hercules
TheChamp
Hercules
5
7
26
2.57
W
Merlin
7
3
10
4
W
8
3
17
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,266
Damage
78,820
118,965
Taken
123,966
92,158
Mitigated
63,754
55,831
Healing
31,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Adachi
Baron Samedi
14,231
2,075
1,159
3,215
15,793
12,830
1,000
3,527
12,266
82,107
0
L
Heimdallr
ArcaneArsenal
Heimdallr
24,179
10,655
0
4,633
26,667
12,608
1,029
7,173
19,494
0
141,611
L
23,086
10,315
931
3,895
22,017
7,221
0
4,126
17,859
0
103,031
W
35,065
14,037
0
13,031
22,920
9,740
6,664
6,280
16,640
0
143,996
L
8,475
4,176
0
6,210
24,480
10,791
7
8,882
15,598
0
75,263
L
Sylvanus
9,160
2,166
2,027
4,364
34,804
27,447
0
11,071
23,733
33,841
0
L
Chang'e
RJay19
Chang'e
13,920
856
4,625
5,069
15,998
5,687
22
3,883
12,115
72,015
0
W
Hercules
TheChamp
Hercules
17,919
6,203
0
16,149
39,044
48,179
404
9,035
30,009
0
45,964
W
Merlin
20,907
1,163
0
12,030
21,532
11,488
1,780
2,820
18,712
147,612
0
W
15,144
6,750
0
10,247
19,676
9,921
2,542
4,303
15,373
0
112,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,559
Gold Earned
65,878
709
Minions Killed
667
0
Camps Cleared
0
2,830,482
Distance Traveled
2,438,568
40
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,304
547
116
4
0
543,200
6
L
Heimdallr
15,047
537
225
8
0
493,123
6
L
Chiron
13,831
494
154
6
0
472,606
3
W
Neith
18,150
648
169
6
0
503,733
10
L
Kali
12,047
430
119
4
0
555,781
1
L
Sylvanus
12,505
447
40
1
0
394,823
2
L
Chang'e
12,448
445
129
5
0
522,235
15
W
Hercules
16,617
593
35
1
0
581,630
5
W
Merlin
17,522
626
237
8
0
545,070
5
W
Nemesis
16,966
606
152
5
0
656,849
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role