Player Matchup

Sun Wukong
Sun Wukong
Bronze I
Callidus Viper
Sun Wukong
Bronze I
Level 68
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 2L
1,309 MMR
Party 1
Ullr
Ullr
Silver IV
YeeterJones
Ullr
Silver IV
Level 115
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 2L
1,438 MMR
Party 1
Eset
Eset
Silver III
jackalexander88
Eset
Silver III
Level 69
God Stats
3W - 6L
1,490 SR
Queue Stats
12W - 23L
1,387 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 84
1,499 SR
1,378 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,529 SR
1,500 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Bronze III
CrazyAllen99
Achilles
Bronze III
Level 80
God Stats
1W - 0L
1,587 SR
Queue Stats
3W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Callidus Viper
Sun Wukong
10
0 / 4 / 1
7,133
549
4,169
11,978
7,840
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 5 / 0
7,763
597
2,681
11,957
3,825
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
7,021
540
2,178
6,678
1,689
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Ah Muzen CabZeusAh PuchKumbhakarnaBakasura

VS

Bans
CabrakanNeithBacchusSkadiTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
8 / 0 / 4
10,352
796
11,685
3,808
1,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
 
Ne Zha
11
0 / 0 / 9
8,536
657
10,805
9,247
5,091
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
CrazyAllen99
Achilles
12
4 / 1 / 8
9,802
754
4,478
8,199
8,643
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
4
10
W
Ne Zha
 
Ne Zha
0
0
9
4.5
L
Sun Wukong
Callidus Viper
Sun Wukong
0
4
1
0.13
W
Achilles
CrazyAllen99
Achilles
4
1
8
8
L
1
5
0
0.2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,028
Damage
26,968
30,613
Taken
21,254
13,354
Mitigated
14,992
5,452
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
11,685
645
0
2,045
3,808
1,258
1,095
123
3,685
40,207
0
W
Ne Zha
 
Ne Zha
10,805
1,667
0
3,828
9,247
5,091
685
786
8,461
0
33,665
L
Sun Wukong
Callidus Viper
Sun Wukong
4,169
634
0
3,329
11,978
7,840
0
5,158
6,820
0
13,380
W
Achilles
CrazyAllen99
Achilles
4,478
1,860
897
3,974
8,199
8,643
790
2,388
5,811
0
20,537
L
2,681
519
0
1,480
11,957
3,825
0
3,410
8,547
0
34,914
L
2,178
32
191
452
6,678
1,689
0
3,213
3,465
12,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,917
Gold Earned
28,690
126
Minions Killed
145
1
Camps Cleared
9
601,755
Distance Traveled
705,579
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,352
796
71
5
4
233,621
0
W
Ne Zha
8,536
657
46
4
4
252,788
2
L
Sun Wukong
7,133
549
31
2
0
228,735
0
W
Achilles
9,802
754
28
2
1
219,170
0
L
Ullr
7,763
597
64
5
1
213,109
0
L
Eset
7,021
540
31
2
0
159,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role