Player Matchup

Ra
Ra
Baby Yoda5341
Ra
Level 46
God Stats
1W - 4L
1,269 SR
Queue Stats
83W - 93L
1,400 Elo+
Party 1
Scylla
Scylla
BearNGarbage
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 96L
1,398 Elo+
Party 1
Xbalanque
Xbalanque
KROOOOR-F
Xbalanque
Level 129
God Stats
1W - 2L
1,351 SR
Queue Stats
85W - 96L
1,412 Elo+
Solo
Sol
Sol
Vanessa_821
Sol
Level 131
God Stats
0W - 1L
1,144 SR
Queue Stats
33W - 63L
1,326 Elo+
Solo
Da Ji
Da Ji
redeye_one
Da Ji
Level 128
God Stats
0W - 2L
1,226 SR
Queue Stats
214W - 222L
1,477 Elo+
Solo
Team Averages
Level 112
1,298 SR
1,402 Elo+

VS

Team Averages
Level 76
1,598 SR
1,413 Elo+
Xing Tian
Xing Tian
Gost145742
Xing Tian
Level 28
God Stats
2W - 0L
1,660 SR
Queue Stats
15W - 18L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
Red_Panda_Man_
Ao Kuang
Level 84
God Stats
2W - 0L
1,827 SR
Queue Stats
44W - 57L
1,435 Elo+
Party 2
Chang'e
Chang'e
Shardskin
Chang'e
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,414 Elo+
Party 3
Thoth
Thoth
THEHOTBOX330
Thoth
Level 68
God Stats
1W - 0L
1,502 SR
Queue Stats
36W - 41L
1,384 Elo+
Party 3
Heimdallr
Heimdallr
sytzes
Heimdallr
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 167L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 8 / 15
13,078
769
17,857
17,242
6,323
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
20
11 / 6 / 15
12,972
763
24,893
18,366
5,549
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
KROOOOR-F
Xbalanque
17
2 / 13 / 17
11,205
659
19,654
21,722
6,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 7 / 18
11,369
669
11,821
19,363
5,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
20
14 / 8 / 13
14,281
840
15,051
18,111
7,391
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gost145742
Xing Tian
20
5 / 4 / 23
12,550
738
14,435
25,117
27,117
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
18
5 / 10 / 9
11,990
705
7,307
19,037
7,785
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Shardskin
Chang'e
20
6 / 7 / 25
13,003
765
12,576
21,228
10,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
8 / 8 / 17
13,106
771
13,983
18,668
6,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
sytzes
Heimdallr
20
18 / 6 / 15
15,916
936
36,572
23,741
13,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
131
35
Kills
42
42
Deaths
35
78
Assists
89
Player
Kills
Deaths
Assists
KDA
L
6
8
15
1.69
L
Scylla
11
6
15
3.08
W
Xing Tian
Gost145742
Xing Tian
5
4
23
4.13
L
Xbalanque
KROOOOR-F
Xbalanque
2
13
17
0.81
W
Ao Kuang
5
10
9
0.95
W
Chang'e
Shardskin
Chang'e
6
7
25
2.64
W
8
8
17
2.06
L
2
7
18
1.57
L
Da Ji
14
8
13
2.56
W
Heimdallr
sytzes
Heimdallr
18
6
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,276
Damage
84,873
94,804
Taken
107,791
30,946
Mitigated
64,356
29,398
Healing
46,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,857
275
4,079
5,057
17,242
6,323
716
9,427
7,815
38,718
0
L
Scylla
24,893
2,498
303
5,927
18,366
5,549
1,039
7,603
10,761
38,957
0
W
Xing Tian
Gost145742
Xing Tian
14,435
1,152
3,367
7,333
25,117
27,117
181
9,518
15,599
30,531
0
L
Xbalanque
KROOOOR-F
Xbalanque
19,654
6,770
996
2,583
21,722
6,336
276
10,570
11,152
0
33,816
W
Ao Kuang
7,307
2,800
0
1,610
19,037
7,785
2,073
9,076
9,961
12,570
0
W
Chang'e
Shardskin
Chang'e
12,576
526
11,344
8,793
21,228
10,043
610
13,197
8,031
29,012
0
W
13,983
1,304
1,919
3,483
18,668
6,208
102
10,555
8,113
24,912
0
L
11,821
1,965
883
6,264
19,363
5,347
584
9,761
9,602
30,239
0
L
Da Ji
15,051
2,546
987
2,319
18,111
7,391
306
10,940
7,171
0
20,720
W
Heimdallr
sytzes
Heimdallr
36,572
14,331
1,637
6,636
23,741
13,203
2,962
12,225
11,516
0
69,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,905
Gold Earned
66,565
161
Minions Killed
149
0
Camps Cleared
0
1,416,729
Distance Traveled
1,425,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,078
769
53
3
0
275,655
0
L
Scylla
12,972
763
41
2
0
335,035
0
W
Xing Tian
12,550
738
21
1
0
344,613
0
L
Xbalanque
11,205
659
24
1
0
231,503
0
W
Ao Kuang
11,990
705
9
1
0
234,086
0
W
Chang'e
13,003
765
30
2
0
296,943
0
W
Thoth
13,106
771
27
2
0
293,957
0
L
Sol
11,369
669
33
2
0
285,792
0
L
Da Ji
14,281
840
10
1
0
288,744
0
W
Heimdallr
15,916
936
62
4
0
255,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role