Player Matchup

Hachiman
Hachiman
DjVetrik
Hachiman
Level 69
God Stats
26W - 20L
1,571 SR
Queue Stats
68W - 55L
1,555 Elo+
Party 2
Zhong Kui
Zhong Kui
F7ENT
Zhong Kui
Level 70
God Stats
1W - 1L
1,560 SR
Queue Stats
141W - 115L
1,587 Elo+
Party 2
Vulcan
Vulcan
H Reed VII
Vulcan
Level 109
God Stats
0W - 1L
1,579 SR
Queue Stats
114W - 104L
1,579 Elo+
Party 2
Sobek
Sobek
Red4 StandingBy
Sobek
Level 96
God Stats
1W - 1L
1,664 SR
Queue Stats
11W - 14L
1,539 Elo+
Party 2
Thor
Thor
Xevruss
Thor
Level 110
God Stats
18W - 24L
1,422 SR
Queue Stats
263W - 234L
1,578 Elo+
Solo
Team Averages
Level 91
1,559 SR
1,567 Elo+

VS

Team Averages
Level 79
1,418 SR
1,548 Elo+
Fenrir
Fenrir
Adanymous
Fenrir
Level 84
God Stats
15W - 10L
1,544 SR
Queue Stats
503W - 486L
1,532 Elo+
Party 1
King Arthur
King Arthur
AznBirdIsRed5
King Arthur
Level 85
God Stats
9W - 13L
1,392 SR
Queue Stats
504W - 455L
1,514 Elo+
Party 1
Zeus
Zeus
Thetruethhurts
Zeus
Level 75
God Stats
35W - 24L
1,570 SR
Queue Stats
52W - 42L
1,580 Elo+
Solo
Chang'e
Chang'e
Yan-oh
Chang'e
Level 64
God Stats
38W - 31L
1,458 SR
Queue Stats
232W - 225L
1,564 Elo+
Solo
Cabrakan
Cabrakan
fluiddruiddemi
Cabrakan
Level 86
God Stats
1W - 4L
1,125 SR
Queue Stats
165W - 196L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DjVetrik
Hachiman
20
8 / 2 / 17
16,975
943
28,675
19,729
6,483
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
F7ENT
Zhong Kui
20
14 / 12 / 17
18,783
1,044
36,210
36,659
20,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Vulcan
H Reed VII
Vulcan
20
5 / 5 / 20
16,949
942
36,710
17,934
5,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
3 / 9 / 30
16,875
938
20,298
38,233
56,842
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
Xevruss
Thor
20
8 / 10 / 17
16,765
931
17,381
29,934
14,960
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

6

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adanymous
Fenrir
20
6 / 11 / 21
16,932
941
16,441
30,599
19,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
AznBirdIsRed5
King Arthur
20
12 / 5 / 18
18,946
1,053
17,468
34,774
49,584
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
11 / 7 / 22
18,743
1,041
56,705
16,392
7,701
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Yan-oh
Chang'e
20
1 / 5 / 24
15,978
888
19,609
25,719
11,138
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cabrakan
20
8 / 10 / 22
18,068
1,004
26,239
39,467
41,181
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
145
38
Kills
38
38
Deaths
38
101
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Adanymous
Fenrir
6
11
21
1.5
W
King Arthur
AznBirdIsRed5
King Arthur
12
5
18
4.2
L
Hachiman
DjVetrik
Hachiman
8
2
17
8.25
L
Zhong Kui
F7ENT
Zhong Kui
14
12
17
1.88
L
Vulcan
H Reed VII
Vulcan
5
5
20
3
L
3
9
30
2
W
11
7
22
3.14
L
Thor
Xevruss
Thor
8
10
17
1.65
W
Chang'e
Yan-oh
Chang'e
1
5
24
2.6
W
Cabrakan
8
10
22
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,274
Damage
136,462
142,489
Taken
146,951
104,563
Mitigated
129,544
10,083
Healing
27,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Adanymous
Fenrir
16,441
2,631
0
1,764
30,599
19,940
0
19,580
11,019
0
41,165
W
King Arthur
AznBirdIsRed5
King Arthur
17,468
2,240
0
3,811
34,774
49,584
0
17,014
17,760
0
67,310
L
Hachiman
DjVetrik
Hachiman
28,675
18,356
0
2,400
19,729
6,483
0
13,807
5,922
0
71,019
L
Zhong Kui
F7ENT
Zhong Kui
36,210
11,963
0
5,241
36,659
20,635
0
25,244
11,415
63,738
0
L
Vulcan
H Reed VII
Vulcan
36,710
16,625
0
0
17,934
5,643
0
14,880
3,054
91,848
0
L
20,298
1,479
0
2,442
38,233
56,842
0
27,667
10,332
36,411
0
W
56,705
4,822
0
0
16,392
7,701
0
10,501
5,891
96,596
0
L
Thor
Xevruss
Thor
17,381
1,779
0
0
29,934
14,960
0
20,955
8,979
0
30,312
W
Chang'e
Yan-oh
Chang'e
19,609
117
9,121
9,904
25,719
11,138
0
19,884
5,835
58,347
0
W
Cabrakan
26,239
2,826
747
2,112
39,467
41,181
0
26,239
13,228
40,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,347
Gold Earned
88,667
331
Minions Killed
370
12
Camps Cleared
11
1,654,113
Distance Traveled
1,720,951
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,932
941
44
2
3
359,018
0
W
King Arthur
18,946
1,053
105
6
1
377,045
0
L
Hachiman
16,975
943
87
5
4
319,042
0
L
Zhong Kui
18,783
1,044
53
3
5
302,734
0
L
Vulcan
16,949
942
147
8
1
369,382
0
L
Sobek
16,875
938
28
2
0
319,451
0
W
Zeus
18,743
1,041
97
5
3
322,262
0
L
Thor
16,765
931
16
1
2
343,504
0
W
Chang'e
15,978
888
93
5
1
353,266
0
W
Cabrakan
18,068
1,004
31
2
3
309,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role