Player Matchup

Heimdallr
Heimdallr
BloodMist Gutz
Heimdallr
Level 109
God Stats
12W - 19L
1,533 SR
Queue Stats
309W - 300L
1,586 Elo+
Party 1
Sun Wukong
Sun Wukong
BloodMist Hanma
Sun Wukong
Level 128
God Stats
169W - 97L
1,718 SR
Queue Stats
582W - 532L
1,664 Elo+
Party 1
Raijin
Raijin
SunkArcher28055
Raijin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,472 Elo+
Party 1
Team Averages
Level 115
1,584 SR
1,574 Elo+

VS

Team Averages
Level 112
1,696 SR
1,592 Elo+
Cernunnos
Cernunnos
CoZZYKillZ_CANO
Cernunnos
Level 104
God Stats
6W - 0L
1,948 SR
Queue Stats
102W - 97L
1,579 Elo+
Party 2
Fenrir
Fenrir
J-P1_4
Fenrir
Level 125
God Stats
6W - 3L
1,540 SR
Queue Stats
128W - 108L
1,640 Elo+
Party 2
Nu Wa
Nu Wa
TellurousPilot6
Nu Wa
Level 106
God Stats
3W - 1L
1,601 SR
Queue Stats
57W - 53L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BloodMist Gutz
Heimdallr
15
6 / 7 / 14
15,669
653
12,491
18,545
7,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
BloodMist Hanma
Sun Wukong
19
13 / 3 / 10
19,050
794
25,038
27,256
30,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
9 / 8 / 14
17,638
735
15,174
24,280
8,840
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CoZZYKillZ_CANO
Cernunnos
18
7 / 11 / 8
17,247
719
25,325
23,435
9,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
J-P1_4
Fenrir
14
2 / 14 / 9
15,235
635
12,012
23,486
22,290
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
9 / 4 / 7
18,622
776
19,829
14,492
5,321
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
28
Kills
18
18
Deaths
29
38
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BloodMist Gutz
Heimdallr
6
7
14
1.86
L
Sun Wukong
BloodMist Hanma
Sun Wukong
13
3
10
6
W
Cernunnos
CoZZYKillZ_CANO
Cernunnos
7
11
8
1
W
Fenrir
J-P1_4
Fenrir
2
14
9
0.46
L
9
8
14
2
W
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,703
Damage
57,166
70,081
Taken
61,413
47,155
Mitigated
36,908
13,810
Healing
8,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BloodMist Gutz
Heimdallr
12,491
3,089
0
4,734
18,545
7,384
1,714
5,342
13,203
0
54,564
L
Sun Wukong
BloodMist Hanma
Sun Wukong
25,038
5,489
0
4,451
27,256
30,931
786
7,112
20,144
0
69,050
W
Cernunnos
CoZZYKillZ_CANO
Cernunnos
25,325
10,673
0
4,835
23,435
9,297
2,286
5,571
17,861
0
73,248
W
Fenrir
J-P1_4
Fenrir
12,012
2,873
0
2,304
23,486
22,290
397
8,378
15,108
0
33,991
L
15,174
737
0
4,625
24,280
8,840
549
8,118
16,162
69,916
0
W
19,829
3,720
0
1,676
14,492
5,321
443
1,885
12,607
73,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,357
Gold Earned
51,104
259
Minions Killed
250
8
Camps Cleared
9
1,057,439
Distance Traveled
1,159,636
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
15,669
653
72
3
2
307,085
0
L
Sun Wukong
19,050
794
98
4
1
414,633
0
W
Cernunnos
17,247
719
100
4
1
338,854
0
W
Fenrir
15,235
635
28
1
3
403,544
0
L
Raijin
17,638
735
89
4
5
335,721
0
W
Nu Wa
18,622
776
122
5
5
417,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role