Player Matchup

Hachiman
Hachiman
Gold V
A Vestigial Act
Hachiman
Gold V
Level 144
God Stats
20W - 34L
1,522 SR
Queue Stats
335W - 344L
1,515 MMR
Solo
Da Ji
Da Ji
Platinum IV
CMBITWPUNK1516
Da Ji
Platinum IV
Level 89
God Stats
4W - 3L
1,646 SR
Queue Stats
92W - 72L
1,619 MMR
Party 2
Ra
Ra
Gold II
JujuTheWolf
Ra
Gold II
Level 152
God Stats
1W - 3L
1,509 SR
Queue Stats
213W - 216L
1,499 MMR
Solo
Athena
Athena
Bronze III
LordOfChaos428
Athena
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,511 MMR
Solo
Terra
Terra
Gold II
lFiesty
Terra
Gold II
Level 97
God Stats
0W - 1L
1,310 SR
Queue Stats
94W - 73L
1,448 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,498 SR
1,518 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 136
1,641 SR
1,523 MMR
Hel
Hel
Gold I
 
Hel
Gold I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum V
A Wise Aardvark
Tyr
Platinum V
Level 128
God Stats
12W - 7L
1,628 SR
Queue Stats
111W - 102L
1,559 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
SPC Hedrick
Kumbhakarna
Platinum V
Level 160
God Stats
3W - 4L
1,959 SR
Queue Stats
290W - 265L
1,556 MMR
Solo
Nemesis
Nemesis
Gold I
Xarlinq
Nemesis
Gold I
Level 146
God Stats
11W - 23L
1,395 SR
Queue Stats
796W - 804L
1,551 MMR
Party 1
Sol
Sol
Gold II
Zarlinq
Sol
Gold II
Level 108
God Stats
1W - 0L
1,720 SR
Queue Stats
250W - 253L
1,448 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
7 / 7 / 6
15,831
480
27,479
26,495
7,721
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 7 / 11
16,030
486
28,074
31,069
13,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 7 / 11
14,285
433
20,431
18,861
6,111
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 9 / 12
14,734
446
22,677
37,741
45,503
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
lFiesty
Terra
18
2 / 3 / 13
13,781
418
9,928
28,754
36,314
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SkadiThorHeraSusanoKukulkan

VS

Bans
EsetAchillesArachneFreyaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
10 / 3 / 13
18,589
563
26,462
25,279
18,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
7 / 6 / 14
17,167
520
28,940
38,460
42,369
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
SPC Hedrick
Kumbhakarna
20
3 / 2 / 17
16,657
505
14,442
37,834
58,309
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Xarlinq
Nemesis
20
8 / 6 / 11
17,820
540
20,706
29,729
15,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
20
5 / 11 / 8
16,329
495
25,516
33,369
11,627
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
96
28
Kills
33
33
Deaths
28
53
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
10
3
13
5.5
L
Hachiman
7
7
6
1.43
W
7
6
14
2.33
L
9
7
11
2.07
L
3
7
11
1.21
L
7
9
12
1.44
W
Kumbhakarna
SPC Hedrick
Kumbhakarna
3
2
17
5.75
W
Nemesis
Xarlinq
Nemesis
8
6
11
2.25
W
Sol
5
11
8
0.82
L
Terra
lFiesty
Terra
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,589
Damage
116,066
142,920
Taken
164,671
108,780
Mitigated
146,141
32,111
Healing
71,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
26,462
1,197
17,910
16,553
25,279
18,516
847
12,993
12,286
130,233
0
L
Hachiman
27,479
15,778
0
6,202
26,495
7,721
1,241
11,967
14,528
0
113,863
W
28,940
5,064
0
11,285
38,460
42,369
1,846
11,468
26,796
0
107,545
L
28,074
8,980
0
4,690
31,069
13,131
1,685
13,936
17,133
0
124,198
L
20,431
538
5,805
4,375
18,861
6,111
456
8,929
9,932
97,130
0
L
22,677
5,966
0
2,584
37,741
45,503
630
15,920
21,821
86,504
0
W
Kumbhakarna
SPC Hedrick
Kumbhakarna
14,442
1,990
0
6,629
37,834
58,309
587
9,257
28,577
64,627
0
W
Nemesis
Xarlinq
Nemesis
20,706
10,356
0
6,705
29,729
15,320
4,518
8,358
21,371
638
111,780
W
Sol
25,516
10,934
0
12,837
33,369
11,627
5,777
14,236
19,133
119,961
0
L
Terra
lFiesty
Terra
9,928
1,172
3,859
4,596
28,754
36,314
396
16,290
12,464
46,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,661
Gold Earned
86,562
632
Minions Killed
646
0
Camps Cleared
0
3,030,595
Distance Traveled
3,139,856
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
18,589
563
196
6
0
646,870
7
L
Hachiman
15,831
480
148
4
0
511,564
14
W
Tyr
17,167
520
140
4
0
607,005
0
L
Da Ji
16,030
486
171
5
0
608,474
3
L
Ra
14,285
433
158
5
0
670,458
0
L
Athena
14,734
446
109
3
0
620,024
0
W
Kumbhakarna
16,657
505
73
2
0
675,774
9
W
Nemesis
17,820
540
134
4
0
686,422
0
W
Sol
16,329
495
103
3
0
523,785
0
L
Terra
13,781
418
46
1
0
620,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role