Player Matchup

Nike
Nike
ClassicRando_
Nike
Level 62
God Stats
5W - 7L
1,529 SR
Queue Stats
11W - 21L
1,336 Elo+
Party 2
Heimdallr
Heimdallr
Standupguy0
Heimdallr
Level 98
God Stats
15W - 18L
1,473 SR
Queue Stats
146W - 151L
1,423 Elo+
Party 2
Neith
Neith
Wiginanagonawana
Neith
Level 102
God Stats
28W - 29L
1,482 SR
Queue Stats
140W - 144L
1,452 Elo+
Party 2
Team Averages
Level 87
1,495 SR
1,404 Elo+

VS

Team Averages
Level 36
1,451 SR
1,368 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AC THE GR8 1
Loki
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,233 Elo+
Party 1
Nemesis
Nemesis
Trikles
Nemesis
Level 59
God Stats
2W - 3L
1,352 SR
Queue Stats
9W - 14L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 11
9,357
851
4,576
8,413
2,870
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heimdallr
Standupguy0
Heimdallr
11
5 / 1 / 11
8,944
813
9,882
8,289
3,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
8 / 1 / 10
10,016
911
9,143
6,972
2,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 5 / 3
9,045
822
9,812
12,753
10,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

7
0 / 10 / 5
7,436
676
2,671
8,785
2,392
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Trikles
Nemesis
9
3 / 3 / 0
7,923
720
3,878
9,309
2,644
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
18
Kills
6
6
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
5
3
0.9
L
0
10
5
0.25
W
5
4
11
2.63
W
Heimdallr
Standupguy0
Heimdallr
5
1
11
10.5
L
Nemesis
Trikles
Nemesis
3
3
0
1
W
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,601
Damage
16,361
23,674
Taken
30,847
8,271
Mitigated
15,212
5,722
Healing
3,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,812
2,314
234
1,433
12,753
10,176
0
0
12,753
27,406
0
L
2,671
1,446
0
121
8,785
2,392
0
148
8,637
0
8,457
W
4,576
1,577
0
0
8,413
2,870
180
3,598
4,815
0
16,290
W
Heimdallr
Standupguy0
Heimdallr
9,882
5,476
501
2,638
8,289
3,038
425
4,448
3,841
0
24,374
L
Nemesis
Trikles
Nemesis
3,878
194
340
1,133
9,309
2,644
0
362
8,946
0
11,273
W
9,143
2,792
0
2,583
6,972
2,363
1,457
2,150
4,822
0
23,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,317
Gold Earned
24,404
112
Minions Killed
72
5
Camps Cleared
2
625,525
Distance Traveled
613,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,045
822
41
4
0
178,836
0
L
Loki
7,436
676
8
1
1
187,230
0
W
Nike
9,357
851
29
3
3
223,191
0
W
Heimdallr
8,944
813
38
3
1
189,564
0
L
Nemesis
7,923
720
23
2
1
247,022
0
W
Neith
10,016
911
45
4
1
212,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role