Player Matchup

Achilles
Achilles
JJSlimbo
Achilles
Level 153
God Stats
1W - 1L
1,370 SR
Queue Stats
110W - 58L
1,776 Elo+
Party 1
Susano
Susano
Kuristar
Susano
Level 150
God Stats
1W - 1L
1,076 SR
Queue Stats
242W - 187L
1,667 Elo+
Party 1
Merlin
Merlin
Up2late
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,451 Elo+
Party 1
Team Averages
Level 108
1,315 SR
1,631 Elo+

VS

Team Averages
Level 21
1,630 SR
1,652 Elo+
Zeus
Zeus
Smite Main 1
Zeus
Level 31
God Stats
1W - 2L
1,557 SR
Queue Stats
239W - 42L
1,892 Elo+
Party 2
Cabrakan
Cabrakan
bickboy29
Cabrakan
Level 26
God Stats
1W - 1L
1,698 SR
Queue Stats
60W - 28L
1,774 Elo+
Party 2
Bakasura
Bakasura
chechomatri
Bakasura
Level 7
God Stats
1W - 2L
1,636 SR
Queue Stats
2W - 9L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JJSlimbo
Achilles
17
13 / 6 / 10
17,656
929
24,264
24,887
32,810
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
Kuristar
Susano
17
10 / 9 / 10
15,928
838
15,695
20,412
5,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Up2late
Merlin
14
6 / 8 / 8
13,989
736
11,806
12,425
3,432
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
15 / 7 / 5
17,345
913
25,464
19,548
12,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cabrakan
bickboy29
Cabrakan
15
6 / 9 / 9
14,704
774
14,602
21,432
25,904
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
chechomatri
Bakasura
12
1 / 13 / 7
11,853
624
2,937
17,540
5,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
43
29
Kills
22
23
Deaths
29
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
JJSlimbo
Achilles
13
6
10
3
W
Susano
Kuristar
Susano
10
9
10
1.67
L
15
7
5
2.5
W
Merlin
Up2late
Merlin
6
8
8
1.25
L
Cabrakan
bickboy29
Cabrakan
6
9
9
1.17
L
Bakasura
chechomatri
Bakasura
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,765
Damage
43,003
57,724
Taken
58,520
41,863
Mitigated
43,759
12,096
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
JJSlimbo
Achilles
24,264
9,345
0
8,208
24,887
32,810
851
15,463
8,981
0
55,952
W
Susano
Kuristar
Susano
15,695
4,327
0
3,545
20,412
5,621
0
15,132
5,230
0
62,040
L
25,464
3,025
0
6,923
19,548
12,450
136
3,213
16,335
73,529
0
W
Merlin
Up2late
Merlin
11,806
936
0
343
12,425
3,432
852
10,276
2,139
38,500
0
L
Cabrakan
bickboy29
Cabrakan
14,602
1,805
0
520
21,432
25,904
0
5,744
15,688
24,207
0
L
Bakasura
chechomatri
Bakasura
2,937
2,113
513
2,384
17,540
5,405
237
3,224
14,316
0
12,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,573
Gold Earned
43,902
208
Minions Killed
164
11
Camps Cleared
6
969,435
Distance Traveled
896,137
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
17,656
929
60
3
4
334,166
3
W
Susano
15,928
838
88
5
7
333,026
0
L
Zeus
17,345
913
112
6
4
295,886
0
W
Merlin
13,989
736
60
3
0
302,243
0
L
Cabrakan
14,704
774
20
1
0
313,473
0
L
Bakasura
11,853
624
32
2
2
286,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role