Player Matchup

Cerberus
Cerberus
ArtyArely
Cerberus
Level 118
God Stats
10W - 10L
1,515 SR
Queue Stats
44W - 44L
1,597 Elo+
Party 2
Tyr
Tyr
Bilbo_T_Baggens
Tyr
Level 97
God Stats
9W - 11L
1,564 SR
Queue Stats
41W - 30L
1,654 Elo+
Party 2
Zeus
Zeus
TheSpiritOfChaos
Zeus
Level 137
God Stats
3W - 3L
1,463 SR
Queue Stats
88W - 92L
1,622 Elo+
Party 2
Team Averages
Level 117
1,514 SR
1,624 Elo+

VS

Team Averages
Level 109
1,409 SR
1,584 Elo+
Apollo
Apollo
BADChild13
Apollo
Level 109
God Stats
3W - 7L
1,519 SR
Queue Stats
522W - 517L
1,575 Elo+
Solo
Scylla
Scylla
KoD MLGesus
Scylla
Level 83
God Stats
1W - 11L
1,163 SR
Queue Stats
114W - 110L
1,601 Elo+
Party 1
King Arthur
King Arthur
KoD klmx1n 6
King Arthur
Level 135
God Stats
45W - 60L
1,545 SR
Queue Stats
421W - 418L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArtyArely
Cerberus
17
3 / 8 / 19
16,155
734
11,125
23,005
24,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 5 / 23
18,859
857
20,374
30,067
39,542
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
21 / 6 / 10
20,087
913
28,746
14,272
6,230
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BADChild13
Apollo
19
10 / 8 / 5
17,717
805
20,862
25,350
7,522
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
16
3 / 12 / 10
14,576
663
14,956
16,301
2,821
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KoD klmx1n 6
King Arthur
15
5 / 14 / 9
15,238
693
12,812
27,254
29,744
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
42
34
Kills
18
19
Deaths
34
52
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ArtyArely
Cerberus
3
8
19
1.56
L
Apollo
BADChild13
Apollo
10
8
5
1.56
W
10
5
23
4.3
L
Scylla
3
12
10
0.67
L
King Arthur
KoD klmx1n 6
King Arthur
5
14
9
0.68
W
21
6
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,245
Damage
48,630
67,344
Taken
68,905
70,201
Mitigated
40,087
20,901
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ArtyArely
Cerberus
11,125
297
0
4,484
23,005
24,429
662
4,230
18,600
48,163
2,334
L
Apollo
BADChild13
Apollo
20,862
13,730
0
4,923
25,350
7,522
1,219
13,188
12,162
0
75,961
W
20,374
2,756
0
15,674
30,067
39,542
920
9,375
20,416
0
54,840
L
Scylla
14,956
1,207
0
719
16,301
2,821
437
10,587
5,714
52,537
0
L
King Arthur
KoD klmx1n 6
King Arthur
12,812
1,192
0
3,684
27,254
29,744
0
14,647
12,607
255
28,075
W
28,746
3,350
0
743
14,272
6,230
1,754
2,225
12,047
81,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,101
Gold Earned
47,531
251
Minions Killed
226
9
Camps Cleared
8
1,116,256
Distance Traveled
1,023,981
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,155
734
92
4
1
372,611
0
L
Apollo
17,717
805
132
6
6
387,147
1
W
Tyr
18,859
857
56
3
2
417,101
2
L
Scylla
14,576
663
66
3
2
333,026
0
L
King Arthur
15,238
693
28
1
0
303,808
8
W
Zeus
20,087
913
103
5
6
326,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role