Player Matchup

Merlin
Merlin
 
Merlin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Estanley
Janus
Level 157
God Stats
9W - 10L
1,568 SR
Queue Stats
165W - 164L
1,594 Elo+
Solo
King Arthur
King Arthur
Itachii6
King Arthur
Level 146
God Stats
26W - 19L
1,674 SR
Queue Stats
191W - 148L
1,692 Elo+
Solo
Hun Batz
Hun Batz
KiingWishh
Hun Batz
Level 89
God Stats
1W - 0L
1,931 SR
Queue Stats
20W - 11L
1,694 Elo+
Solo
Chaac
Chaac
XJesus4444
Chaac
Level 148
God Stats
2W - 1L
1,814 SR
Queue Stats
77W - 42L
1,691 Elo+
Solo
Team Averages
Level 132
1,697 SR
1,634 Elo+

VS

Team Averages
Level 146
1,577 SR
1,631 Elo+
Ah Muzen Cab
Ah Muzen Cab
LGlite
Ah Muzen Cab
Level 140
God Stats
1W - 5L
1,479 SR
Queue Stats
226W - 195L
1,607 Elo+
Solo
Thanatos
Thanatos
Melman520
Thanatos
Level 129
God Stats
11W - 5L
1,596 SR
Queue Stats
83W - 56L
1,628 Elo+
Party 1
Merlin
Merlin
Ommnomnom
Merlin
Level 149
God Stats
0W - 4L
1,533 SR
Queue Stats
44W - 31L
1,653 Elo+
Solo
Achilles
Achilles
XxxBkMixhaelxxX
Achilles
Level 160
God Stats
2W - 2L
1,640 SR
Queue Stats
81W - 81L
1,634 Elo+
Solo
Scylla
Scylla
ossanti
Scylla
Level 150
God Stats
2W - 3L
1,635 SR
Queue Stats
119W - 79L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
9 / 7 / 8
17,808
848
23,075
20,790
6,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
Estanley
Janus
20
1 / 7 / 12
14,484
690
11,521
17,895
5,048
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

King Arthur
Itachii6
King Arthur
20
6 / 11 / 11
16,618
791
24,722
33,083
35,345
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
KiingWishh
Hun Batz
20
10 / 9 / 7
18,493
881
22,501
22,645
8,081
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+200
Health
+100
Mana

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
20
10 / 5 / 13
17,679
842
24,997
34,190
28,862
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LGlite
Ah Muzen Cab
20
6 / 7 / 15
16,115
767
20,560
23,329
9,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Melman520
Thanatos
20
6 / 9 / 15
16,140
769
15,788
24,496
7,483
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Ommnomnom
Merlin
20
13 / 4 / 9
18,498
881
25,511
20,012
8,224
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
20
8 / 8 / 13
16,057
765
24,072
33,311
35,988
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Scylla
ossanti
Scylla
20
6 / 8 / 14
16,140
769
20,017
20,081
6,244
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
105
36
Kills
39
39
Deaths
36
51
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
7
8
1.86
W
Janus
Estanley
Janus
1
7
12
1
W
King Arthur
Itachii6
King Arthur
6
11
11
1.05
W
Hun Batz
KiingWishh
Hun Batz
10
9
7
1.5
L
Ah Muzen Cab
LGlite
Ah Muzen Cab
6
7
15
1.93
L
Thanatos
Melman520
Thanatos
6
9
15
1.5
L
Merlin
Ommnomnom
Merlin
13
4
9
4.38
W
Chaac
10
5
13
3.3
L
Achilles
8
8
13
1.81
L
Scylla
ossanti
Scylla
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,816
Damage
105,948
128,603
Taken
121,229
84,025
Mitigated
67,358
26,141
Healing
25,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
23,075
902
0
3,254
20,790
6,689
1,300
9,460
11,330
82,682
0
W
Janus
Estanley
Janus
11,521
161
0
750
17,895
5,048
932
8,203
9,692
48,314
0
W
King Arthur
Itachii6
King Arthur
24,722
2,226
0
6,632
33,083
35,345
703
8,521
24,562
2,956
55,909
W
Hun Batz
KiingWishh
Hun Batz
22,501
4,977
0
375
22,645
8,081
404
8,503
14,142
0
80,599
L
Ah Muzen Cab
LGlite
Ah Muzen Cab
20,560
9,568
0
4,621
23,329
9,419
3,531
5,077
18,252
0
65,057
L
Thanatos
Melman520
Thanatos
15,788
4,629
0
8,968
24,496
7,483
0
6,377
17,369
0
37,399
L
Merlin
Ommnomnom
Merlin
25,511
1,047
0
412
20,012
8,224
320
8,673
11,339
100,179
0
W
Chaac
24,997
6,037
0
15,130
34,190
28,862
4,137
11,653
22,537
629
52,218
L
Achilles
24,072
9,181
0
10,226
33,311
35,988
766
12,426
20,885
0
45,113
L
Scylla
ossanti
Scylla
20,017
1,646
0
1,009
20,081
6,244
859
5,842
14,239
61,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,082
Gold Earned
82,950
513
Minions Killed
474
11
Camps Cleared
8
1,816,607
Distance Traveled
1,850,496
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,808
848
138
7
0
334,348
0
W
Janus
14,484
690
106
5
1
358,955
1
W
King Arthur
16,618
791
58
3
2
360,147
0
W
Hun Batz
18,493
881
133
6
8
338,548
2
L
Ah Muzen Cab
16,115
767
120
6
2
379,460
0
L
Thanatos
16,140
769
56
3
1
378,403
1
L
Merlin
18,498
881
165
8
3
362,658
0
W
Chaac
17,679
842
78
4
0
424,609
0
L
Achilles
16,057
765
43
2
0
386,290
0
L
Scylla
16,140
769
90
4
2
343,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role