Player Matchup

Jormungandr
Jormungandr
Hykiri
Jormungandr
Level 160
God Stats
13W - 17L
1,417 SR
Queue Stats
324W - 309L
1,481 Elo+
Party 1
Ah Puch
Ah Puch
SwampBandit25
Ah Puch
Level 99
God Stats
14W - 9L
1,639 SR
Queue Stats
93W - 95L
1,561 Elo+
Party 1
Izanami
Izanami
Vaelushyn
Izanami
Level 160
God Stats
3W - 8L
1,215 SR
Queue Stats
228W - 223L
1,464 Elo+
Party 1
Team Averages
Level 140
1,424 SR
1,502 Elo+

VS

Team Averages
Level 72
1,543 SR
1,492 Elo+
Tyr
Tyr
DonKoalaBear
Tyr
Level 61
God Stats
14W - 12L
1,472 SR
Queue Stats
73W - 92L
1,435 Elo+
Party 2
Hercules
Hercules
IshYaBoySkinnyP
Hercules
Level 65
God Stats
8W - 9L
1,552 SR
Queue Stats
168W - 152L
1,499 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Kern The Great
Kumbhakarna
Level 89
God Stats
3W - 3L
1,604 SR
Queue Stats
180W - 168L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Hykiri
Jormungandr
20
3 / 1 / 2
21,086
555
27,168
32,708
60,849
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
18
0 / 5 / 2
18,539
488
40,688
21,220
12,216
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Vaelushyn
Izanami
20
2 / 6 / 3
20,682
544
23,906
30,477
20,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 5
22,565
594
28,518
34,213
19,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
18
3 / 1 / 9
20,411
537
22,356
41,873
28,567
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
Kern The Great
Kumbhakarna
20
3 / 0 / 7
20,797
547
23,795
48,612
21,440
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
12
12
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
4
5
2.13
W
Jormungandr
Hykiri
Jormungandr
3
1
2
4
L
Hercules
3
1
9
7.5
L
Kumbhakarna
Kern The Great
Kumbhakarna
3
0
7
6.5
W
Ah Puch
0
5
2
0.2
W
Izanami
Vaelushyn
Izanami
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,762
Damage
74,669
84,405
Taken
124,698
93,493
Mitigated
69,090
25,578
Healing
31,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,518
8,363
0
12,338
34,213
19,083
210
19,279
14,934
0
142,067
W
Jormungandr
Hykiri
Jormungandr
27,168
5,429
2,707
8,142
32,708
60,849
672
8,203
24,505
79,453
0
L
Hercules
22,356
6,764
0
11,949
41,873
28,567
0
21,049
20,824
0
62,059
L
Kumbhakarna
Kern The Great
Kumbhakarna
23,795
4,125
0
7,233
48,612
21,440
64
30,275
18,337
108,462
0
W
Ah Puch
40,688
1,099
1,947
5,078
21,220
12,216
922
5,451
15,769
96,713
0
W
Izanami
Vaelushyn
Izanami
23,906
13,965
1,866
5,838
30,477
20,428
1,336
11,400
19,077
0
104,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,307
Gold Earned
63,773
394
Minions Killed
392
11
Camps Cleared
16
1,975,060
Distance Traveled
2,504,853
29
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
22,565
594
132
3
11
818,776
0
W
Jormungandr
21,086
555
98
3
4
708,113
6
L
Hercules
20,411
537
103
3
3
861,078
2
L
Kumbhakarna
20,797
547
157
4
2
824,999
0
W
Ah Puch
18,539
488
111
3
0
625,574
9
W
Izanami
20,682
544
185
5
7
641,373
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role