Player Matchup

Merlin
Merlin
Platinum I
merlin mutt
Merlin
Platinum I
Level 129
God Stats
11W - 4L
1,732 SR
Queue Stats
29W - 12L
2,017 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,732 SR
2,017 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 111
1,487 SR
1,980 MMR
Anhur
Anhur
Platinum III
Joes hard
Anhur
Platinum III
Level 111
God Stats
0W - 1L
1,487 SR
Queue Stats
6W - 1L
1,980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
4 / 3 / 0
16,956
807
20,268
17,772
9,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
He BoAnubisSkadiHou YiFreya

VS

Bans
UllrAh Muzen CabPoseidonSetOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Joes hard
Anhur
20
3 / 4 / 0
15,303
729
15,160
27,217
20,198
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
4
Kills
3
3
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
Joes hard
Anhur
3
4
0
0.75
W
Merlin
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,268
Damage
15,160
17,772
Taken
27,217
9,467
Mitigated
20,198
6,279
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Joes hard
Anhur
15,160
7,656
0
6,623
27,217
20,198
156
20,686
6,531
1,172
104,711
W
Merlin
20,268
2,078
0
6,279
17,772
9,467
1,927
1,480
16,292
131,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,956
Gold Earned
15,303
239
Minions Killed
200
10
Camps Cleared
7
357,794
Distance Traveled
343,266
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
15,303
729
200
10
7
343,266
1
W
Merlin
16,956
807
239
11
10
357,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role