Player Matchup

Ganesha
Ganesha
CirqIe
Ganesha
Level 79
God Stats
1W - 1L
1,652 SR
Queue Stats
37W - 28L
1,700 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gotcakebroski
Kumbhakarna
Level 84
God Stats
4W - 2L
1,622 SR
Queue Stats
38W - 35L
1,637 Elo+
Party 1
Merlin
Merlin
Trigun19
Merlin
Level 16
God Stats
1W - 2L
1,524 SR
Queue Stats
2W - 4L
1,533 Elo+
Party 1
Team Averages
Level 60
1,599 SR
1,623 Elo+

VS

Team Averages
Level 70
1,637 SR
1,575 Elo+
Merlin
Merlin
Expect Henry
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,572 Elo+
Party 2
Vamana
Vamana
Expect Sighless
Vamana
Level 155
God Stats
3W - 1L
1,651 SR
Queue Stats
123W - 120L
1,606 Elo+
Party 2
Zeus
Zeus
kirkman200
Zeus
Level 29
God Stats
6W - 2L
1,759 SR
Queue Stats
8W - 5L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CirqIe
Ganesha
13
0 / 8 / 10
12,048
709
10,597
23,295
12,385
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
Gotcakebroski
Kumbhakarna
15
9 / 7 / 1
13,857
815
7,098
21,657
11,957
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
Trigun19
Merlin
11
1 / 9 / 2
9,725
572
4,678
12,372
3,485
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 4 / 17
12,218
719
10,540
9,663
2,651
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
14 / 2 / 6
14,603
859
20,965
20,505
18,827
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
9 / 4 / 8
13,142
773
18,236
7,059
1,854
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
10
Kills
24
24
Deaths
10
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CirqIe
Ganesha
0
8
10
0.63
W
Merlin
1
4
17
2.38
W
14
2
6
8.5
L
Kumbhakarna
Gotcakebroski
Kumbhakarna
9
7
1
1.36
L
Merlin
Trigun19
Merlin
1
9
2
0.22
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,373
Damage
49,741
57,324
Taken
37,227
27,827
Mitigated
23,332
5,454
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CirqIe
Ganesha
10,597
1,003
0
723
23,295
12,385
0
13,132
10,163
25,776
0
W
Merlin
10,540
1,858
0
1,042
9,663
2,651
342
8,101
1,562
36,133
0
W
20,965
9,860
0
9,199
20,505
18,827
1,657
8,681
11,824
0
67,494
L
Kumbhakarna
Gotcakebroski
Kumbhakarna
7,098
284
795
3,775
21,657
11,957
0
11,224
10,433
27,689
0
L
Merlin
Trigun19
Merlin
4,678
550
0
161
12,372
3,485
0
4,576
7,796
30,752
0
W
18,236
1,901
0
931
7,059
1,854
706
6,030
1,029
34,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,630
Gold Earned
39,963
142
Minions Killed
178
2
Camps Cleared
8
855,066
Distance Traveled
827,611
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
12,048
709
3
0
0
282,124
0
W
Merlin
12,218
719
57
3
0
264,598
0
W
Vamana
14,603
859
80
5
5
292,434
0
L
Kumbhakarna
13,857
815
67
4
0
307,602
0
L
Merlin
9,725
572
72
4
2
265,340
0
W
Zeus
13,142
773
41
2
3
270,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role