Player Matchup
Chaac
Silver III
Level 84
God Stats
11W - 4L
1,532 SR
Queue Stats
34W - 31L
1,444
MMR
Team Averages
Silver III
Average Tier
Level 84
1,532 SR
1,444
MMR
VS
Team Averages
Gold III
Average Tier
Level 139
1,688 SR
1,434
MMR
Bakasura
Gold III
Level 139
God Stats
17W - 9L
1,688 SR
Queue Stats
124W - 109L
1,434
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
PEANUTHEPENGUI
Chaac
13
2 / 0 / 0
7,872
875
7,542
9,716
9,994
Evolved Warrior's Blessing
+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
SilverEagleHp
Bakasura
10
0 / 2 / 0
6,581
731
6,504
10,858
5,817
Hunter's Blessing
+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.
OLD Stone Cutting Sword
+50
Physical Power
+7%
Movement Speed
PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
7,872
875
88
10
6
172,468
0
L
6,581
731
60
7
3
176,782
0