Player Matchup

Neith
Neith
AnotherParrot93
Neith
Level 141
God Stats
6W - 4L
1,585 SR
Queue Stats
108W - 121L
1,588 Elo+
Solo
Tyr
Tyr
J0LLY FAWN
Tyr
Level 128
God Stats
16W - 19L
1,650 SR
Queue Stats
518W - 530L
1,607 Elo+
Solo
Ra
Ra
MORKIP
Ra
Level 110
God Stats
3W - 2L
1,812 SR
Queue Stats
47W - 38L
1,664 Elo+
Solo
Team Averages
Level 126
1,682 SR
1,619 Elo+

VS

Team Averages
Level 137
1,498 SR
1,669 Elo+
Medusa
Medusa
InvadeMana
Medusa
Level 123
God Stats
1W - 1L
1,511 SR
Queue Stats
130W - 129L
1,633 Elo+
Solo
Osiris
Osiris
PridefulDeity
Osiris
Level 141
God Stats
7W - 7L
1,524 SR
Queue Stats
598W - 501L
1,695 Elo+
Party 1
Eset
Eset
WrathOfTheLost
Eset
Level 147
God Stats
4W - 5L
1,459 SR
Queue Stats
796W - 665L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 2
13,441
611
14,296
14,426
5,423
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 8 / 4
13,645
620
11,467
20,994
22,189
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ra
16
3 / 5 / 3
14,182
645
12,146
16,104
5,772
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
InvadeMana
Medusa
15
4 / 4 / 8
14,409
655
8,556
15,440
5,203
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 4 / 10
15,479
704
12,232
22,728
23,461
Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
10 / 2 / 10
16,430
747
26,306
15,836
6,165
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
10
Kills
20
20
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Medusa
InvadeMana
Medusa
4
4
8
2
L
3
8
4
0.63
L
Ra
3
5
3
0.9
W
6
4
10
2.75
W
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,909
Damage
47,094
51,524
Taken
54,004
33,384
Mitigated
34,829
13,076
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,296
6,861
0
2,882
14,426
5,423
1,128
6,730
7,696
0
50,021
W
Medusa
InvadeMana
Medusa
8,556
2,157
0
2,552
15,440
5,203
2,576
5,220
10,220
0
63,637
L
11,467
1,786
0
4,075
20,994
22,189
126
12,889
8,105
0
24,420
L
Ra
12,146
776
3,418
2,701
16,104
5,772
0
8,208
7,896
68,375
0
W
12,232
3,354
1,180
6,921
22,728
23,461
69
4,553
18,175
3,271
28,771
W
26,306
1,515
454
2,121
15,836
6,165
336
2,806
13,030
72,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,268
Gold Earned
46,318
231
Minions Killed
236
11
Camps Cleared
7
1,104,253
Distance Traveled
1,181,396
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,441
611
95
4
1
337,191
0
W
Medusa
14,409
655
90
4
5
383,887
0
L
Tyr
13,645
620
22
1
4
375,994
0
L
Ra
14,182
645
114
5
6
391,068
4
W
Osiris
15,479
704
45
2
0
404,436
12
W
Eset
16,430
747
101
5
2
393,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role