Player Matchup

Ymir
Ymir
MorganmfEarp88
Ymir
Level 34
God Stats
21W - 16L
1,551 SR
Queue Stats
47W - 53L
1,349 Elo+
Party 1
Anubis
Anubis
WyattMfEarp
Anubis
Level 129
God Stats
29W - 27L
1,533 SR
Queue Stats
272W - 274L
1,439 Elo+
Party 1
Loki
Loki
fastfive14
Loki
Level 88
God Stats
7W - 5L
1,430 SR
Queue Stats
184W - 188L
1,382 Elo+
Party 1
Team Averages
Level 84
1,505 SR
1,390 Elo+

VS

Team Averages
Level 54
1,441 SR
1,397 Elo+
Chiron
Chiron
D1J03_
Chiron
Level 47
God Stats
3W - 1L
1,707 SR
Queue Stats
247W - 292L
1,431 Elo+
Solo
Cerberus
Cerberus
HyperTrack2
Cerberus
Level 36
God Stats
74W - 71L
1,435 SR
Queue Stats
97W - 96L
1,365 Elo+
Party 2
Agni
Agni
Laiqualasse
Agni
Level 80
God Stats
0W - 4L
1,180 SR
Queue Stats
129W - 128L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
9,295
715
6,370
9,061
3,091
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
14
6 / 2 / 3
10,366
797
11,759
11,315
4,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 3 / 1
9,579
737
6,689
7,664
2,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
D1J03_
Chiron
10
2 / 4 / 3
7,898
608
6,213
8,227
1,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
HyperTrack2
Cerberus
9
1 / 2 / 5
8,309
639
3,961
12,206
5,973
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 6 / 2
8,851
681
8,412
8,400
1,957
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
12
Kills
7
7
Deaths
12
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chiron
D1J03_
Chiron
2
4
3
0.88
L
Cerberus
HyperTrack2
Cerberus
1
2
5
1.75
L
4
6
2
0.83
W
1
2
7
2.25
W
Anubis
6
2
3
3.75
W
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,818
Damage
18,586
28,040
Taken
28,833
10,012
Mitigated
9,845
7,051
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
D1J03_
Chiron
6,213
888
442
1,093
8,227
1,915
0
3,294
4,933
0
19,215
L
Cerberus
HyperTrack2
Cerberus
3,961
43
147
1,465
12,206
5,973
0
8,960
3,246
14,295
0
L
8,412
426
123
704
8,400
1,957
21
5,875
2,525
22,170
0
W
6,370
54
371
1,111
9,061
3,091
88
4,251
4,810
11,202
0
W
Anubis
11,759
655
0
4,553
11,315
4,767
1,777
5,560
5,755
47,355
0
W
6,689
2,657
390
626
7,664
2,154
828
3,304
4,360
0
20,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,240
Gold Earned
25,058
143
Minions Killed
92
7
Camps Cleared
1
607,598
Distance Traveled
603,072
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,898
608
33
3
0
177,734
0
L
Cerberus
8,309
639
21
2
0
252,523
0
L
Agni
8,851
681
38
3
1
172,815
0
W
Ymir
9,295
715
25
2
0
200,062
0
W
Anubis
10,366
797
94
7
3
191,949
0
W
Loki
9,579
737
24
2
4
215,587
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role