Player Matchup

Kukulkan
Kukulkan
DrSpencerReid
Kukulkan
Level 159
God Stats
4W - 1L
1,650 SR
Queue Stats
145W - 112L
1,720 Elo+
Party 2
Tyr
Tyr
SourCola
Tyr
Level 96
God Stats
1W - 0L
1,716 SR
Queue Stats
26W - 13L
1,715 Elo+
Party 2
Pele
Pele
jasmini
Pele
Level 22
God Stats
6W - 11L
1,496 SR
Queue Stats
20W - 17L
1,563 Elo+
Party 2
Team Averages
Level 92
1,621 SR
1,666 Elo+

VS

Team Averages
Level 65
1,644 SR
1,595 Elo+
Fafnir
Fafnir
ImpulseOnyx152
Fafnir
Level 145
God Stats
12W - 16L
1,528 SR
Queue Stats
374W - 331L
1,708 Elo+
Party 1
Vulcan
Vulcan
ItsFragator
Vulcan
Level 25
God Stats
14W - 21L
1,441 SR
Queue Stats
43W - 71L
1,362 Elo+
Solo
Set
Set
xqtslayx
Set
Level 25
God Stats
4W - 1L
1,963 SR
Queue Stats
88W - 58L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DrSpencerReid
Kukulkan
17
8 / 6 / 12
15,959
760
25,670
19,803
6,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 2 / 11
15,832
754
20,189
21,278
25,938
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
jasmini
Pele
15
7 / 5 / 7
15,135
721
9,647
16,562
5,240
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
16,632
792
17,693
23,644
33,877
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
14
2 / 9 / 7
13,501
643
13,692
17,767
5,448
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 13 / 4
13,987
666
12,536
26,779
10,229
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
24
Kills
12
13
Deaths
24
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DrSpencerReid
Kukulkan
8
6
12
2.33
L
6
2
5
4.25
L
Vulcan
2
9
7
0.61
W
9
2
11
7.25
W
Pele
jasmini
Pele
7
5
7
2.1
L
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,506
Damage
43,921
57,643
Taken
68,190
38,036
Mitigated
49,554
11,035
Healing
14,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DrSpencerReid
Kukulkan
25,670
1,910
0
1,645
19,803
6,858
1,190
9,366
10,437
96,902
0
L
17,693
4,126
0
10,258
23,644
33,877
523
5,798
17,846
40,684
0
L
Vulcan
13,692
3,145
0
1,611
17,767
5,448
311
7,647
10,120
36,298
0
W
20,189
4,959
0
8,301
21,278
25,938
840
11,694
9,584
0
48,185
W
Pele
jasmini
Pele
9,647
1,372
0
1,089
16,562
5,240
0
11,175
4,709
0
22,559
L
12,536
5,855
0
2,954
26,779
10,229
739
12,857
13,922
0
40,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,926
Gold Earned
44,120
225
Minions Killed
145
10
Camps Cleared
6
1,230,361
Distance Traveled
1,032,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,959
760
153
7
6
375,149
0
L
Fafnir
16,632
792
40
2
3
373,643
0
L
Vulcan
13,501
643
61
3
0
345,929
0
W
Tyr
15,832
754
46
2
3
385,602
0
W
Pele
15,135
721
26
1
1
469,610
0
L
Set
13,987
666
44
2
3
312,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role