Player Matchup

Vulcan
Vulcan
JayKingX
Vulcan
Level 28
God Stats
2W - 0L
1,749 SR
Queue Stats
54W - 18L
1,831 Elo+
Party 2
Chang'e
Chang'e
SebasPlayers
Chang'e
Level 116
God Stats
4W - 2L
1,780 SR
Queue Stats
236W - 180L
1,662 Elo+
Party 2
Ra
Ra
Sr_Pacmam7u7
Ra
Level 69
God Stats
2W - 1L
1,526 SR
Queue Stats
149W - 114L
1,690 Elo+
Party 2
Team Averages
Level 71
1,685 SR
1,728 Elo+

VS

Team Averages
Level 58
1,672 SR
1,687 Elo+
King Arthur
King Arthur
ANICAR
King Arthur
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 44L
1,691 Elo+
Party 1
Yemoja
Yemoja
Cifrani
Yemoja
Level 25
God Stats
1W - 1L
1,740 SR
Queue Stats
24W - 10L
1,787 Elo+
Party 1
Ah Puch
Ah Puch
Yaddo
Ah Puch
Level 15
God Stats
0W - 2L
1,778 SR
Queue Stats
2W - 4L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JayKingX
Vulcan
19
13 / 4 / 8
18,527
806
46,381
18,278
7,132
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
SebasPlayers
Chang'e
15
4 / 4 / 6
14,414
627
11,063
24,550
22,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 7 / 7
15,303
665
13,128
20,430
7,990
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ANICAR
King Arthur
14
1 / 5 / 6
12,951
563
6,187
29,526
38,770
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
Cifrani
Yemoja
17
7 / 4 / 5
15,797
687
22,089
32,939
42,733
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
Yaddo
Ah Puch
17
7 / 12 / 3
15,976
695
18,271
20,555
9,330
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
21
Kills
15
15
Deaths
21
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ANICAR
King Arthur
1
5
6
0.8
L
Yemoja
Cifrani
Yemoja
7
4
5
2.38
W
Vulcan
JayKingX
Vulcan
13
4
8
4.25
W
Chang'e
SebasPlayers
Chang'e
4
4
6
1.75
W
4
7
7
1.07
L
Ah Puch
Yaddo
Ah Puch
7
12
3
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,572
Damage
46,547
63,258
Taken
83,020
37,731
Mitigated
90,833
28,024
Healing
15,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ANICAR
King Arthur
6,187
536
0
2,924
29,526
38,770
60
23,957
5,569
419
34,355
L
Yemoja
Cifrani
Yemoja
22,089
2,221
3,757
7,625
32,939
42,733
431
28,978
3,961
71,107
0
W
Vulcan
JayKingX
Vulcan
46,381
7,833
0
2,928
18,278
7,132
850
12,561
5,717
112,556
0
W
Chang'e
SebasPlayers
Chang'e
11,063
1,055
5,452
9,534
24,550
22,609
659
14,520
10,030
43,341
0
W
13,128
850
3,784
6,326
20,430
7,990
1,083
14,304
6,126
47,203
0
L
Ah Puch
Yaddo
Ah Puch
18,271
713
0
795
20,555
9,330
75
18,216
2,339
65,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,244
Gold Earned
44,724
285
Minions Killed
249
10
Camps Cleared
6
1,243,042
Distance Traveled
1,193,501
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,951
563
46
2
2
450,706
5
L
Yemoja
15,797
687
100
4
2
415,370
0
W
Vulcan
18,527
806
142
6
5
434,056
0
W
Chang'e
14,414
627
75
3
3
406,125
0
W
Ra
15,303
665
68
3
2
402,861
0
L
Ah Puch
15,976
695
103
4
2
327,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role