Player Matchup

Ra
Ra
 
Ra
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
DeathRaven97
Arachne
Level 138
God Stats
2W - 0L
1,889 SR
Queue Stats
34W - 31L
1,574 Elo+
Party 1
Chaac
Chaac
GoldBaller01232
Chaac
Level 69
God Stats
1W - 0L
1,726 SR
Queue Stats
156W - 163L
1,591 Elo+
Party 1
Bacchus
Bacchus
WadeDykes98
Bacchus
Level 153
God Stats
2W - 4L
1,605 SR
Queue Stats
114W - 136L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
xBrian14
Jing Wei
Level 85
God Stats
2W - 0L
1,553 SR
Queue Stats
131W - 109L
1,604 Elo+
Party 1
Team Averages
Level 113
1,655 SR
1,558 Elo+

VS

Team Averages
Level 126
1,537 SR
1,678 Elo+
Merlin
Merlin
Hotpizzle
Merlin
Level 145
God Stats
10W - 10L
1,590 SR
Queue Stats
150W - 141L
1,690 Elo+
Party 2
Olorun
Olorun
OhVicc
Olorun
Level 128
God Stats
4W - 8L
1,475 SR
Queue Stats
215W - 213L
1,582 Elo+
Party 2
Arachne
Arachne
Shirrovian
Arachne
Level 117
God Stats
1W - 3L
1,472 SR
Queue Stats
171W - 151L
1,637 Elo+
Solo
Fenrir
Fenrir
Yunibasaru
Fenrir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,890 Elo+
Party 2
Baron Samedi
Baron Samedi
l ADrew l
Baron Samedi
Level 144
God Stats
1W - 6L
1,648 SR
Queue Stats
380W - 356L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
2 / 7 / 10
22,598
514
26,486
21,223
9,130
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
DeathRaven97
Arachne
20
19 / 8 / 14
26,183
595
32,346
43,928
20,389
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 12 / 21
21,752
494
22,655
56,703
61,109
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
WadeDykes98
Bacchus
20
6 / 13 / 17
23,054
524
25,295
43,390
68,226
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
xBrian14
Jing Wei
20
10 / 8 / 9
26,550
603
22,554
34,649
12,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hotpizzle
Merlin
20
21 / 6 / 15
26,642
606
68,154
26,591
11,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
OhVicc
Olorun
20
9 / 6 / 14
22,827
519
29,807
30,912
13,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
Shirrovian
Arachne
20
10 / 5 / 18
22,603
514
20,209
35,061
23,564
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Yunibasaru
Fenrir
20
4 / 11 / 16
20,178
459
12,633
43,428
35,989
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
l ADrew l
Baron Samedi
20
4 / 12 / 17
18,639
424
26,896
39,124
47,772
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
128
40
Kills
48
48
Deaths
40
71
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
7
10
1
W
Arachne
DeathRaven97
Arachne
19
8
14
3.25
W
3
12
21
1.13
L
Merlin
Hotpizzle
Merlin
21
6
15
4.75
L
Olorun
OhVicc
Olorun
9
6
14
2.67
L
Arachne
Shirrovian
Arachne
10
5
18
3.8
W
Bacchus
WadeDykes98
Bacchus
6
13
17
1.12
L
Fenrir
Yunibasaru
Fenrir
4
11
16
1.09
L
Baron Samedi
l ADrew l
Baron Samedi
4
12
17
1.04
W
Jing Wei
xBrian14
Jing Wei
10
8
9
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,336
Damage
157,699
199,893
Taken
175,116
171,290
Mitigated
132,287
61,478
Healing
61,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
26,486
1,525
6,602
6,479
21,223
9,130
1,989
14,922
6,301
184,126
0
W
Arachne
DeathRaven97
Arachne
32,346
22,366
0
15,250
43,928
20,389
4,127
27,637
16,291
0
178,052
W
22,655
2,669
0
16,863
56,703
61,109
2,969
39,333
17,370
7,060
87,683
L
Merlin
Hotpizzle
Merlin
68,154
1,785
0
4,981
26,591
11,345
1,923
10,989
15,602
272,471
0
L
Olorun
OhVicc
Olorun
29,807
16,305
4,854
16,201
30,912
13,617
6,881
13,648
17,264
202,966
0
L
Arachne
Shirrovian
Arachne
20,209
16,707
0
13,399
35,061
23,564
2,178
14,467
20,594
0
189,472
W
Bacchus
WadeDykes98
Bacchus
25,295
1,375
2,396
3,516
43,390
68,226
273
25,801
17,589
86,207
0
L
Fenrir
Yunibasaru
Fenrir
12,633
3,592
1,218
9,752
43,428
35,989
388
12,942
30,486
0
68,890
L
Baron Samedi
l ADrew l
Baron Samedi
26,896
2,423
2,193
8,469
39,124
47,772
360
14,476
24,648
115,233
0
W
Jing Wei
xBrian14
Jing Wei
22,554
13,925
0
10,372
34,649
12,436
9,321
19,847
14,802
0
250,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

120,137
Gold Earned
110,889
1,056
Minions Killed
1,063
0
Camps Cleared
0
4,126,457
Distance Traveled
3,861,918
38
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
22,598
514
278
6
0
909,135
2
W
Arachne
26,183
595
218
5
0
917,104
9
W
Chaac
21,752
494
130
3
0
666,000
8
L
Merlin
26,642
606
343
8
0
781,018
14
L
Olorun
22,827
519
284
6
0
788,770
13
L
Arachne
22,603
514
234
5
0
901,986
5
W
Bacchus
23,054
524
83
2
0
769,783
7
L
Fenrir
20,178
459
59
1
0
833,570
2
L
Baron Samedi
18,639
424
143
3
0
556,574
9
W
Jing Wei
26,550
603
347
8
0
864,435
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role