Player Matchup

Achilles
Achilles
Platinum IV
Bass-Atl
Achilles
Platinum IV
Level 104
God Stats
13W - 7L
1,707 SR
Queue Stats
36W - 26L
1,660 MMR
Party 1
Jormungandr
Jormungandr
Diamond V
PhilipMacrevis
Jormungandr
Diamond V
Level 132
God Stats
15W - 8L
1,709 SR
Queue Stats
46W - 35L
1,860 MMR
Party 1
Hera
Hera
Platinum IV
jetsbaby
Hera
Platinum IV
Level 105
God Stats
1W - 1L
1,562 SR
Queue Stats
36W - 25L
1,639 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,659 SR
1,720 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,526 SR
1,689 MMR
Scylla
Scylla
Platinum IV
BABY SOFT41
Scylla
Platinum IV
Level 105
God Stats
1W - 3L
1,725 SR
Queue Stats
70W - 59L
1,758 MMR
Party 2
Apollo
Apollo
Gold I
Capivara0800
Apollo
Gold I
Level 153
God Stats
0W - 1L
1,409 SR
Queue Stats
86W - 91L
1,629 MMR
Solo
Odin
Odin
Platinum IV
FrozenDarkness7
Odin
Platinum IV
Level 111
God Stats
0W - 1L
1,442 SR
Queue Stats
69W - 59L
1,681 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bass-Atl
Achilles
15
5 / 1 / 8
14,090
640
13,671
23,581
26,810
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
PhilipMacrevis
Jormungandr
15
3 / 1 / 9
14,504
659
9,139
23,104
20,580
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
16
6 / 3 / 7
14,720
669
19,876
9,866
3,618
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
BacchusKumbhakarnaEsetKukulkanChaac

VS

Bans
Zhong KuiCupidNeithYemojaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
1 / 5 / 3
12,110
550
18,106
14,883
5,690
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
14
1 / 5 / 2
12,189
554
11,179
15,814
5,935
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 2
13,221
601
14,354
18,047
18,064
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
14
Kills
5
5
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
5
3
0.5
W
Achilles
Bass-Atl
Achilles
5
1
8
9
L
Apollo
1
5
2
0.4
L
3
4
2
1
W
Jormungandr
PhilipMacrevis
Jormungandr
3
1
9
7.5
W
Hera
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,686
Damage
43,639
56,551
Taken
48,744
51,008
Mitigated
29,689
17,581
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
18,106
742
0
4,705
14,883
5,690
0
8,897
5,986
65,288
0
W
Achilles
Bass-Atl
Achilles
13,671
3,683
0
10,044
23,581
26,810
716
9,005
14,576
0
34,861
L
Apollo
11,179
5,174
0
525
15,814
5,935
424
10,317
5,497
0
45,153
L
14,354
3,560
0
4,418
18,047
18,064
274
9,912
8,135
0
34,379
W
Jormungandr
PhilipMacrevis
Jormungandr
9,139
2,305
0
5,792
23,104
20,580
435
8,592
14,512
42,103
0
W
Hera
19,876
3,083
0
1,745
9,866
3,618
1,151
1,320
8,546
76,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
37,520
237
Minions Killed
207
9
Camps Cleared
10
1,219,341
Distance Traveled
1,124,471
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,110
550
95
4
4
368,736
0
W
Achilles
14,090
640
45
2
2
415,251
1
L
Apollo
12,189
554
83
4
4
335,855
0
L
Odin
13,221
601
29
1
2
419,880
0
W
Jormungandr
14,504
659
64
3
3
400,505
3
W
Hera
14,720
669
128
6
4
403,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role