Player Matchup

Yemoja
Yemoja
OCGvBodyBag
Yemoja
Level 109
God Stats
4W - 4L
1,515 SR
Queue Stats
68W - 77L
1,501 Elo+
Party 1
Anhur
Anhur
SMlTExMerlin
Anhur
Level 99
God Stats
3W - 2L
1,244 SR
Queue Stats
231W - 236L
1,537 Elo+
Party 1
Aphrodite
Aphrodite
StillCarrion13
Aphrodite
Level 45
God Stats
1W - 0L
1,351 SR
Queue Stats
7W - 3L
1,525 Elo+
Party 1
Team Averages
Level 84
1,370 SR
1,521 Elo+

VS

Team Averages
Level 83
1,379 SR
1,469 Elo+
Cupid
Cupid
AmaryllisBloom
Cupid
Level 67
God Stats
42W - 29L
1,545 SR
Queue Stats
231W - 218L
1,484 Elo+
Party 2
Raijin
Raijin
AphoticUnicorn
Raijin
Level 129
God Stats
0W - 2L
1,379 SR
Queue Stats
202W - 210L
1,450 Elo+
Solo
King Arthur
King Arthur
Commandwolf13
King Arthur
Level 53
God Stats
1W - 5L
1,213 SR
Queue Stats
84W - 90L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
2 / 1 / 14
16,601
664
18,743
17,939
17,565
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
13 / 2 / 3
17,590
704
29,161
22,480
9,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Aphrodite
StillCarrion13
Aphrodite
16
1 / 3 / 13
14,381
575
8,851
25,137
14,380
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 5
14,354
574
15,231
16,663
5,143
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
5 / 7 / 0
16,057
642
19,173
21,423
6,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
Commandwolf13
King Arthur
14
0 / 7 / 3
13,088
524
17,396
33,297
31,138
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
16
Kills
6
6
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
5
7
0
0.71
L
King Arthur
Commandwolf13
King Arthur
0
7
3
0.21
W
Yemoja
2
1
14
9
W
13
2
3
7.25
W
Aphrodite
StillCarrion13
Aphrodite
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,755
Damage
51,800
65,556
Taken
71,383
41,463
Mitigated
42,919
40,056
Healing
14,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,231
6,692
4,152
4,180
16,663
5,143
0
8,078
8,585
0
51,759
L
19,173
857
0
820
21,423
6,638
946
10,205
11,218
75,614
0
L
King Arthur
Commandwolf13
King Arthur
17,396
887
0
4,938
33,297
31,138
130
11,115
22,182
598
53,013
W
Yemoja
18,743
1,836
5,627
2,714
17,939
17,565
646
6,325
11,614
63,423
0
W
29,161
15,172
0
1,449
22,480
9,518
2,620
5,962
16,518
0
82,752
W
Aphrodite
StillCarrion13
Aphrodite
8,851
1,412
15,337
14,929
25,137
14,380
329
8,110
17,027
38,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,572
Gold Earned
43,499
264
Minions Killed
246
9
Camps Cleared
7
1,244,061
Distance Traveled
1,253,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
14,354
574
52
2
1
416,461
0
L
Raijin
16,057
642
137
5
4
424,043
0
L
King Arthur
13,088
524
57
2
2
413,341
0
W
Yemoja
16,601
664
70
3
3
393,763
0
W
Anhur
17,590
704
113
5
3
396,040
0
W
Aphrodite
14,381
575
81
3
3
454,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role