Player Matchup

Scylla
Scylla
Ginsuki
Scylla
Level 98
God Stats
2W - 1L
1,622 SR
Queue Stats
15W - 12L
1,616 Elo+
Party 2
Sylvanus
Sylvanus
IGzLUFFY
Sylvanus
Level 105
God Stats
4W - 5L
1,761 SR
Queue Stats
14W - 12L
1,654 Elo+
Party 2
Yemoja
Yemoja
KaIamity13
Yemoja
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 21L
1,460 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RaGeRyDeR
Ah Muzen Cab
Level 153
God Stats
8W - 5L
1,732 SR
Queue Stats
69W - 63L
1,593 Elo+
Solo
Tyr
Tyr
Ryuba TN
Tyr
Level 114
God Stats
1W - 1L
1,482 SR
Queue Stats
21W - 17L
1,624 Elo+
Party 2
Team Averages
Level 119
1,619 SR
1,589 Elo+

VS

Team Averages
Level 131
1,585 SR
1,536 Elo+
Mercury
Mercury
DaScK ScF LcW
Mercury
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,474 Elo+
Party 3
Hercules
Hercules
DoggoneRabbit20
Hercules
Level 157
God Stats
1W - 0L
1,858 SR
Queue Stats
31W - 37L
1,500 Elo+
Party 3
Ra
Ra
GodofthePetty
Ra
Level 128
God Stats
6W - 3L
1,588 SR
Queue Stats
118W - 113L
1,583 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sinatra iQ
Ah Muzen Cab
Level 105
God Stats
1W - 1L
1,255 SR
Queue Stats
102W - 90L
1,575 Elo+
Party 1
Bacchus
Bacchus
terrorgamer57
Bacchus
Level 125
God Stats
7W - 2L
1,723 SR
Queue Stats
157W - 135L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ginsuki
Scylla
20
7 / 5 / 12
17,701
738
26,174
18,611
6,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
IGzLUFFY
Sylvanus
20
9 / 7 / 9
17,761
740
23,132
39,258
43,070
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yemoja
KaIamity13
Yemoja
20
6 / 5 / 16
17,837
743
18,569
27,781
25,258
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
RaGeRyDeR
Ah Muzen Cab
20
5 / 9 / 12
16,173
674
34,300
26,412
12,743
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 10 / 16
14,969
624
21,497
38,176
42,199
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
8 / 5 / 9
17,739
739
23,396
24,775
12,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
20
3 / 5 / 17
15,880
662
19,538
48,803
61,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 5 / 13
17,638
735
28,498
24,525
10,380
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Sinatra iQ
Ah Muzen Cab
20
5 / 7 / 15
17,285
720
31,230
27,543
12,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
20
12 / 6 / 14
19,297
804
30,032
27,255
43,601
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
104
28
Kills
36
36
Deaths
28
65
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Mercury
8
5
9
2.5
W
Hercules
3
5
17
2.3
L
Scylla
Ginsuki
Scylla
7
5
12
2.6
W
8
5
13
2.9
L
Sylvanus
IGzLUFFY
Sylvanus
9
7
9
1.93
L
Yemoja
KaIamity13
Yemoja
6
5
16
2.8
L
Ah Muzen Cab
RaGeRyDeR
Ah Muzen Cab
5
9
12
1.22
L
1
10
16
0.9
W
Ah Muzen Cab
Sinatra iQ
Ah Muzen Cab
5
7
15
1.79
W
Bacchus
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,672
Damage
132,694
150,238
Taken
152,901
130,044
Mitigated
140,745
52,005
Healing
62,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
23,396
14,589
0
1,970
24,775
12,283
522
9,423
15,352
0
82,869
W
Hercules
19,538
6,823
0
26,460
48,803
61,838
361
25,059
23,744
0
47,320
L
Scylla
Ginsuki
Scylla
26,174
2,168
0
1,805
18,611
6,774
402
10,504
8,107
71,237
0
W
28,498
631
9,824
12,454
24,525
10,380
1,119
13,529
10,996
87,482
0
L
Sylvanus
IGzLUFFY
Sylvanus
23,132
3,337
11,484
19,676
39,258
43,070
0
16,012
22,974
38,090
0
L
Yemoja
KaIamity13
Yemoja
18,569
2,933
1,302
4,776
27,781
25,258
1
6,662
20,921
65,779
0
L
Ah Muzen Cab
RaGeRyDeR
Ah Muzen Cab
34,300
17,360
0
3,575
26,412
12,743
0
10,181
16,110
0
87,563
L
21,497
2,258
0
9,387
38,176
42,199
0
14,899
23,087
1,857
43,344
W
Ah Muzen Cab
Sinatra iQ
Ah Muzen Cab
31,230
14,292
0
9,403
27,543
12,643
1,897
10,337
17,206
0
94,798
W
Bacchus
30,032
1,621
0
2,752
27,255
43,601
0
11,945
15,310
55,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,441
Gold Earned
87,839
445
Minions Killed
580
4
Camps Cleared
10
1,928,926
Distance Traveled
2,301,280
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
17,739
739
113
5
4
513,774
0
W
Hercules
15,880
662
74
3
2
437,375
0
L
Scylla
17,701
738
123
5
2
418,604
4
W
Ra
17,638
735
163
7
0
506,246
0
L
Sylvanus
17,761
740
31
1
0
348,191
2
L
Yemoja
17,837
743
103
4
2
375,215
1
L
Ah Muzen Cab
16,173
674
133
6
0
397,517
2
L
Tyr
14,969
624
55
2
0
389,399
0
W
Ah Muzen Cab
17,285
720
159
7
2
427,240
0
W
Bacchus
19,297
804
71
3
2
416,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role