Player Matchup

Skadi
Skadi
MrAssHeadTrendy
Skadi
Level 62
God Stats
0W - 1L
1,534 SR
Queue Stats
4W - 13L
1,199 Elo+
Party 2
Yemoja
Yemoja
Msgoddess19
Yemoja
Level 106
God Stats
0W - 3L
1,425 SR
Queue Stats
18W - 18L
1,464 Elo+
Party 2
Janus
Janus
SageTheBlessed
Janus
Level 154
God Stats
1W - 1L
1,410 SR
Queue Stats
3W - 5L
1,521 Elo+
Party 2
Achilles
Achilles
StrawberriCake
Achilles
Level 156
God Stats
0W - 1L
1,280 SR
Queue Stats
17W - 20L
1,510 Elo+
Party 2
Team Averages
Level 120
1,412 SR
1,423 Elo+

VS

Team Averages
Level 94
1,589 SR
1,520 Elo+
Ne Zha
Ne Zha
Chipmunk4
Ne Zha
Level 64
God Stats
1W - 0L
1,616 SR
Queue Stats
6W - 5L
1,548 Elo+
Party 1
Cabrakan
Cabrakan
ComputerChamp2
Cabrakan
Level 101
God Stats
1W - 2L
1,480 SR
Queue Stats
10W - 8L
1,564 Elo+
Party 1
Eset
Eset
Innova2
Eset
Level 128
God Stats
1W - 1L
1,650 SR
Queue Stats
32W - 36L
1,498 Elo+
Party 3
Hachiman
Hachiman
Ricohero
Hachiman
Level 82
God Stats
3W - 1L
1,612 SR
Queue Stats
30W - 35L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 3
13,498
750
12,014
15,286
5,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
18
0 / 8 / 4
12,517
695
9,621
17,541
18,097
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 6 / 5
15,009
834
19,085
16,870
5,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
20
3 / 5 / 9
14,103
784
11,814
24,359
37,876
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chipmunk4
Ne Zha
20
12 / 3 / 6
15,431
857
22,008
19,627
9,993
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
20
8 / 4 / 10
14,449
803
17,005
17,168
17,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Eset
Innova2
Eset
20
3 / 5 / 11
13,502
750
9,860
15,362
5,738
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Ricohero
Hachiman
19
2 / 8 / 14
13,380
743
13,721
16,738
7,237
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
66
20
Kills
25
26
Deaths
20
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Chipmunk4
Ne Zha
12
3
6
5
W
Cabrakan
8
4
10
3.25
W
Eset
Innova2
Eset
3
5
11
1.7
L
6
7
3
1.07
L
Yemoja
0
8
4
0.25
W
Hachiman
Ricohero
Hachiman
2
8
14
1.13
L
11
6
5
2.25
L
Achilles
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,534
Damage
62,594
74,056
Taken
68,895
66,725
Mitigated
40,461
8,756
Healing
11,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Chipmunk4
Ne Zha
22,008
8,870
0
4,308
19,627
9,993
222
5,624
14,003
0
69,260
W
Cabrakan
17,005
2,158
0
573
17,168
17,493
378
6,943
10,225
47,752
0
W
Eset
Innova2
Eset
9,860
89
974
2,394
15,362
5,738
1,937
9,093
6,269
49,726
0
L
12,014
6,370
0
1,505
15,286
5,227
1,419
3,912
11,374
0
44,308
L
Yemoja
9,621
373
997
461
17,541
18,097
1,127
9,661
7,880
49,471
0
W
Hachiman
Ricohero
Hachiman
13,721
9,400
0
2,989
16,738
7,237
1,746
7,694
9,044
0
53,018
L
19,085
1,032
0
3,468
16,870
5,525
771
5,761
11,109
59,145
0
L
Achilles
11,814
3,547
0
2,325
24,359
37,876
210
8,027
16,332
0
44,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,127
Gold Earned
56,762
297
Minions Killed
275
13
Camps Cleared
12
1,176,064
Distance Traveled
1,313,838
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,431
857
69
4
5
359,895
0
W
Cabrakan
14,449
803
64
4
2
361,770
1
W
Eset
13,502
750
76
4
2
315,319
1
L
Skadi
13,498
750
64
4
4
275,783
0
L
Yemoja
12,517
695
80
4
0
254,252
0
W
Hachiman
13,380
743
66
4
3
276,854
0
L
Janus
15,009
834
94
5
3
337,476
0
L
Achilles
14,103
784
59
3
6
308,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role