Player Matchup

Erlang Shen
Erlang Shen
Desturbance
Erlang Shen
Level 39
God Stats
38W - 19L
1,460 SR
Queue Stats
115W - 85L
1,433 Elo+
Party 2
Zeus
Zeus
YhZ-Prodigy
Zeus
Level 25
God Stats
16W - 12L
1,572 SR
Queue Stats
37W - 31L
1,407 Elo+
Party 2
Arachne
Arachne
iDestrohy
Arachne
Level 48
God Stats
5W - 3L
1,460 SR
Queue Stats
109W - 140L
1,297 Elo+
Party 2
Team Averages
Level 37
1,497 SR
1,379 Elo+

VS

Team Averages
Level 13
1,407 SR
1,333 Elo+
Anubis
Anubis
KaiozinSlc
Anubis
Level 8
God Stats
0W - 1L
1,206 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 1
Bakasura
Bakasura
Miguel silva378
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
iSynchro FF
Skadi
Level 28
God Stats
53W - 53L
1,515 SR
Queue Stats
82W - 128L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Desturbance
Erlang Shen
14
13 / 1 / 12
13,156
877
10,836
8,637
3,277
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
7 / 3 / 16
12,099
807
7,543
5,874
1,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
iDestrohy
Arachne
15
21 / 1 / 10
14,724
982
17,301
11,614
4,670
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KaiozinSlc
Anubis
9
0 / 15 / 4
8,163
544
944
12,539
3,191
Bakasura
9
0 / 18 / 3
7,986
532
4,603
19,021
4,801
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
5 / 8 / 0
10,790
719
5,917
9,615
3,551
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
41
Kills
5
5
Deaths
41
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Desturbance
Erlang Shen
13
1
12
19
L
Anubis
KaiozinSlc
Anubis
0
15
4
0.13
L
Bakasura
0
18
3
0.08
W
7
3
16
5
W
Arachne
iDestrohy
Arachne
21
1
10
26
L
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,680
Damage
11,464
26,125
Taken
41,175
9,768
Mitigated
11,543
5,872
Healing
1,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Desturbance
Erlang Shen
10,836
5,585
243
426
8,637
3,277
1,055
319
8,054
0
37,221
L
Anubis
KaiozinSlc
Anubis
944
266
0
0
12,539
3,191
0
3,182
9,357
3,108
0
L
Bakasura
4,603
3,094
0
1,198
19,021
4,801
126
1,889
17,132
0
9,740
W
7,543
642
231
425
5,874
1,821
450
432
5,442
29,547
0
W
Arachne
iDestrohy
Arachne
17,301
12,666
0
4,547
11,614
4,670
425
1,171
9,012
0
49,656
L
5,917
2,875
0
0
9,615
3,551
119
2,640
6,975
0
25,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,979
Gold Earned
26,939
169
Minions Killed
84
12
Camps Cleared
2
781,570
Distance Traveled
474,519
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,156
877
66
4
4
290,611
0
L
Anubis
8,163
544
5
0
0
163,813
0
L
Bakasura
7,986
532
32
2
1
163,003
2
W
Zeus
12,099
807
45
3
0
217,768
0
W
Arachne
14,724
982
58
4
8
273,191
0
L
Skadi
10,790
719
47
3
1
147,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role