Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DaniGNL
Nemesis
Level 82
God Stats
0W - 1L
1,454 SR
Queue Stats
197W - 177L
1,519 Elo+
Party 2
Chang'e
Chang'e
Markel256
Chang'e
Level 128
God Stats
3W - 3L
1,701 SR
Queue Stats
94W - 109L
1,531 Elo+
Party 2
Team Averages
Level 116
1,552 SR
1,517 Elo+

VS

Team Averages
Level 110
1,587 SR
1,526 Elo+
Jormungandr
Jormungandr
Blazin 4K
Jormungandr
Level 109
God Stats
7W - 4L
1,663 SR
Queue Stats
268W - 263L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
Lethal 4K
Heimdallr
Level 115
God Stats
5W - 6L
1,586 SR
Queue Stats
153W - 154L
1,526 Elo+
Party 1
Zeus
Zeus
SparedSleet04
Zeus
Level 107
God Stats
4W - 4L
1,512 SR
Queue Stats
494W - 513L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 6 / 3
13,349
703
14,204
29,007
19,489
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
DaniGNL
Nemesis
13
1 / 8 / 3
11,064
582
6,071
18,108
5,009
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Markel256
Chang'e
16
6 / 4 / 3
14,244
750
13,866
21,164
5,464
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blazin 4K
Jormungandr
14
1 / 3 / 12
12,636
665
15,606
19,514
14,294
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Lethal 4K
Heimdallr
15
8 / 5 / 7
14,418
759
23,750
12,246
5,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
9 / 4 / 5
13,846
729
17,310
13,671
4,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
12
Kills
18
18
Deaths
12
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
6
3
1.08
W
Jormungandr
Blazin 4K
Jormungandr
1
3
12
2.33
L
Nemesis
DaniGNL
Nemesis
1
8
3
0.31
W
Heimdallr
Lethal 4K
Heimdallr
8
5
7
2.3
L
Chang'e
Markel256
Chang'e
6
4
3
1.88
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,141
Damage
56,666
68,279
Taken
45,431
29,962
Mitigated
23,817
22,049
Healing
4,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
14,204
1,651
0
6,148
29,007
19,489
27
15,981
13,026
0
46,221
W
Jormungandr
Blazin 4K
Jormungandr
15,606
4,466
0
2,358
19,514
14,294
367
7,722
11,792
54,734
0
L
Nemesis
DaniGNL
Nemesis
6,071
1,334
0
1,146
18,108
5,009
1,352
8,772
9,334
0
28,349
W
Heimdallr
Lethal 4K
Heimdallr
23,750
9,103
0
433
12,246
5,058
2,196
2,836
9,218
0
53,157
L
Chang'e
Markel256
Chang'e
13,866
1,000
5,785
8,970
21,164
5,464
1,070
8,922
12,242
58,407
0
W
17,310
1,276
0
2,198
13,671
4,465
546
4,230
9,441
50,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,657
Gold Earned
40,900
193
Minions Killed
185
7
Camps Cleared
9
1,157,173
Distance Traveled
939,854
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,349
703
59
3
2
378,052
0
W
Jormungandr
12,636
665
76
4
5
329,273
0
L
Nemesis
11,064
582
47
2
4
402,930
0
W
Heimdallr
14,418
759
59
3
1
287,186
0
L
Chang'e
14,244
750
87
5
1
376,191
0
W
Zeus
13,846
729
50
3
3
323,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role