Player Matchup

Chaac
Chaac
Gold IV
AAAkillz344
Chaac
Gold IV
Level 106
God Stats
6W - 4L
1,623 SR
Queue Stats
111W - 83L
1,273 MMR
Party 1
Hades
Hades
Silver I
LimitedGirls-
Hades
Silver I
Level 63
God Stats
1W - 1L
1,349 SR
Queue Stats
117W - 88L
1,236 MMR
Party 1
Arachne
Arachne
Silver IV
NocturnalPeace
Arachne
Silver IV
Level 104
God Stats
1W - 0L
1,748 SR
Queue Stats
86W - 69L
1,088 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,573 SR
1,199 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,369 SR
1,052 MMR
Artio
Artio
Bronze I
kev1515rosa
Artio
Bronze I
Level 89
God Stats
0W - 1L
1,325 SR
Queue Stats
11W - 16L
1,036 MMR
Solo
Nemesis
Nemesis
Silver IV
nonamekilla826
Nemesis
Silver IV
Level 88
God Stats
5W - 3L
1,518 SR
Queue Stats
40W - 44L
1,004 MMR
Solo
Hel
Hel
Bronze III
xxSpiker02
Hel
Bronze III
Level 50
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 10
11,527
961
11,041
9,578
7,732
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
7 / 2 / 10
10,126
844
13,616
7,970
3,358
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 2 / 11
9,448
787
8,617
8,115
2,268
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
BacchusKukulkanZeusAthenaKumbhakarna

VS

Bans
Cu ChulainnMedusaSkadiCupidBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 8 / 2
7,680
640
3,173
16,360
10,582
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 6 / 1
8,787
732
5,841
10,744
3,441
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 2
6,904
575
4,909
11,118
3,170
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
19
Kills
4
4
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
9
0
10
14
W
7
2
10
6
W
3
2
11
4.25
L
1
8
2
0.25
L
3
6
1
0.58
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,274
Damage
13,923
25,663
Taken
38,222
13,358
Mitigated
17,193
14,554
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,041
1,746
708
5,871
9,578
7,732
529
3,015
6,563
0
33,618
W
13,616
1,693
575
3,743
7,970
3,358
569
2,574
5,396
30,187
0
W
8,617
5,491
0
3,657
8,115
2,268
1,607
3,644
4,471
0
30,332
L
3,173
638
396
1,786
16,360
10,582
0
4,058
12,302
10,658
0
L
5,841
2,621
0
831
10,744
3,441
0
5,605
5,139
0
18,737
L
4,909
401
3,044
3,403
11,118
3,170
0
4,354
6,764
17,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,101
Gold Earned
23,371
126
Minions Killed
103
7
Camps Cleared
3
646,044
Distance Traveled
592,501
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,527
961
39
3
0
223,588
0
W
Hades
10,126
844
38
3
0
185,736
0
W
Arachne
9,448
787
49
4
7
236,720
0
L
Artio
7,680
640
28
2
1
191,902
5
L
Nemesis
8,787
732
47
4
2
205,858
0
L
Hel
6,904
575
28
2
0
194,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role