Player Matchup

Chang'e
Chang'e
MayakuJousyuusa
Chang'e
Level 66
God Stats
9W - 3L
1,619 SR
Queue Stats
80W - 71L
1,591 Elo+
Party 2
Artio
Artio
OwLz720
Artio
Level 92
God Stats
17W - 13L
1,589 SR
Queue Stats
374W - 369L
1,430 Elo+
Party 2
Da Ji
Da Ji
xUshiox
Da Ji
Level 127
God Stats
14W - 10L
1,696 SR
Queue Stats
443W - 409L
1,553 Elo+
Party 2
Team Averages
Level 95
1,635 SR
1,524 Elo+

VS

Team Averages
Level 112
1,572 SR
1,562 Elo+
Da Ji
Da Ji
ThugPanda21
Da Ji
Level 132
God Stats
4W - 6L
1,456 SR
Queue Stats
146W - 175L
1,546 Elo+
Party 1
Odin
Odin
XxSniperMan2xX
Odin
Level 71
God Stats
14W - 13L
1,612 SR
Queue Stats
30W - 30L
1,615 Elo+
Party 1
Ra
Ra
ePEPPERw
Ra
Level 133
God Stats
2W - 6L
1,649 SR
Queue Stats
81W - 87L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 8
12,273
682
11,287
15,427
7,401
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Artio
OwLz720
Artio
14
3 / 8 / 11
14,116
784
6,815
24,634
16,119
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
xUshiox
Da Ji
17
13 / 7 / 4
16,018
890
20,785
21,728
7,739
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 6 / 3
15,715
873
19,894
15,678
4,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 4 / 12
13,046
725
12,905
16,929
20,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
4 / 8 / 11
12,896
716
10,582
15,422
4,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
18
Kills
21
21
Deaths
18
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
6
8
1
W
Artio
OwLz720
Artio
3
8
11
1.06
L
13
6
3
2.42
L
4
4
12
2.5
L
4
8
11
1.19
W
Da Ji
xUshiox
Da Ji
13
7
4
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,887
Damage
43,381
61,789
Taken
48,029
31,259
Mitigated
29,695
19,531
Healing
7,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,287
388
4,513
6,968
15,427
7,401
1,388
3,087
12,340
48,480
0
W
Artio
OwLz720
Artio
6,815
363
728
4,654
24,634
16,119
269
4,579
20,055
24,835
0
L
19,894
5,539
0
1,653
15,678
4,920
565
6,652
9,026
0
39,603
L
12,905
2,448
458
1,081
16,929
20,023
315
5,894
11,035
0
22,341
L
10,582
376
1,690
2,947
15,422
4,752
275
5,954
9,468
49,417
0
W
Da Ji
xUshiox
Da Ji
20,785
4,339
0
2,668
21,728
7,739
0
3,859
17,869
0
50,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,407
Gold Earned
41,657
164
Minions Killed
130
11
Camps Cleared
4
964,441
Distance Traveled
950,506
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,273
682
70
4
6
346,530
0
W
Artio
14,116
784
26
1
0
302,181
0
L
Da Ji
15,715
873
28
2
3
319,831
0
L
Odin
13,046
725
15
1
0
338,176
0
L
Ra
12,896
716
87
5
1
292,499
0
W
Da Ji
16,018
890
68
4
5
315,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role