Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AJO928
Mercury
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,390 Elo+
Solo
Chaac
Chaac
CJ079
Chaac
Level 89
God Stats
4W - 3L
1,479 SR
Queue Stats
28W - 34L
1,370 Elo+
Party 1
Ah Puch
Ah Puch
ChaosllTheory
Ah Puch
Level 65
God Stats
3W - 1L
1,425 SR
Queue Stats
5W - 2L
1,423 Elo+
Party 1
Horus
Horus
awesome67889
Horus
Level 76
God Stats
1W - 3L
1,126 SR
Queue Stats
198W - 229L
1,360 Elo+
Solo
Team Averages
Level 86
1,406 SR
1,409 Elo+

VS

Team Averages
Level 83
1,511 SR
1,379 Elo+
Tyr
Tyr
Brandason
Tyr
Level 65
God Stats
9W - 9L
1,471 SR
Queue Stats
54W - 64L
1,328 Elo+
Solo
Neith
Neith
Draco_Reloaded
Neith
Level 86
God Stats
21W - 16L
1,536 SR
Queue Stats
310W - 360L
1,366 Elo+
Solo
Arachne
Arachne
Turk man 19
Arachne
Level 88
God Stats
8W - 11L
1,481 SR
Queue Stats
40W - 48L
1,385 Elo+
Solo
Ymir
Ymir
WhyS0D3licious
Ymir
Level 72
God Stats
29W - 16L
1,639 SR
Queue Stats
257W - 249L
1,412 Elo+
Solo
Artemis
Artemis
sr-arangopro7
Artemis
Level 105
God Stats
1W - 1L
1,428 SR
Queue Stats
58W - 55L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
6
2 / 1 / 1
3,664
733
1,048
2,366
560
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
AJO928
Mercury
5
1 / 0 / 2
3,614
723
1,903
2,591
554
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
CJ079
Chaac
6
1 / 1 / 0
3,755
751
2,022
2,469
849
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Puch
6
1 / 0 / 0
3,526
705
1,895
1,046
187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 1 / 3
3,135
627
1,169
3,122
929
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,757
751
1,062
3,275
1,690
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 1 / 0
3,396
679
868
2,582
772
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
Turk man 19
Arachne
5
1 / 2 / 1
3,528
706
1,891
3,330
710
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
1,041
208
0
0
0
Artemis
6
1 / 1 / 1
3,575
715
2,242
2,609
598
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
3
3
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
1
2.5
W
Mercury
AJO928
Mercury
1
0
2
2
L
1
1
0
1
W
Chaac
CJ079
Chaac
1
1
0
1
W
Ah Puch
1
0
0
1
L
0
1
0
0
L
Arachne
Turk man 19
Arachne
1
2
1
0.75
L
0
0
0
0
W
0
1
3
1.5
L
Artemis
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,037
Damage
6,063
11,594
Taken
11,796
3,079
Mitigated
3,770
5,966
Healing
4,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
1,048
307
0
622
2,366
560
27
0
2,366
0
9,154
W
Mercury
AJO928
Mercury
1,903
942
135
1,764
2,591
554
0
0
2,591
0
12,451
L
1,062
79
0
1,555
3,275
1,690
0
0
3,275
0
9,818
W
Chaac
CJ079
Chaac
2,022
659
0
1,348
2,469
849
0
0
2,469
0
9,062
W
Ah Puch
1,895
34
0
292
1,046
187
124
0
1,046
10,319
0
L
868
38
0
1,027
2,582
772
90
1,895
687
0
10,075
L
Arachne
Turk man 19
Arachne
1,891
1,258
0
1,204
3,330
710
0
0
3,330
0
8,708
L
0
0
0
0
0
0
0
0
0
0
0
W
1,169
725
519
1,286
3,122
929
0
0
3,122
0
4,438
L
Artemis
2,242
1,026
111
827
2,609
598
0
0
2,609
0
11,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,694
Gold Earned
15,297
89
Minions Killed
74
0
Camps Cleared
0
533,160
Distance Traveled
378,922
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
3,664
733
24
5
0
97,075
0
W
Mercury
3,614
723
23
5
0
129,484
0
L
Tyr
3,757
751
16
3
0
94,755
0
W
Chaac
3,755
751
23
5
0
104,032
0
W
Ah Puch
3,526
705
13
3
0
98,282
0
L
Neith
3,396
679
21
4
0
78,708
0
L
Arachne
3,528
706
20
4
0
108,764
0
L
Ymir
1,041
208
0
0
0
0
0
W
Horus
3,135
627
6
1
0
104,287
0
L
Artemis
3,575
715
17
3
0
96,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role