Player Matchup

Nemesis
Nemesis
BattleBug
Nemesis
Level 3
God Stats
0W - 3L
1,233 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 2
Zeus
Zeus
DPP_Ziad
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,348 Elo+
Party 3
Pele
Pele
SinNombre103
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,517 Elo+
Party 3
Guan Yu
Guan Yu
ese960
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,334 Elo+
Party 2
Hel
Hel
zombiekiller601
Hel
Level 3
God Stats
0W - 3L
1,233 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 2
Team Averages
Level 6
1,393 SR
1,301 Elo+

VS

Team Averages
Level 20
1,514 SR
1,372 Elo+
King Arthur
King Arthur
Bazlek2869
King Arthur
Level 27
God Stats
10W - 6L
1,448 SR
Queue Stats
32W - 25L
1,432 Elo+
Party 1
Artemis
Artemis
ChicknNoodlSnoop
Artemis
Level 19
God Stats
24W - 15L
1,369 SR
Queue Stats
32W - 26L
1,384 Elo+
Party 1
Hachiman
Hachiman
TagZaperson
Hachiman
Level 26
God Stats
3W - 0L
1,843 SR
Queue Stats
29W - 36L
1,323 Elo+
Solo
Freya
Freya
cheyannebur
Freya
Level 12
God Stats
11W - 4L
1,473 SR
Queue Stats
23W - 21L
1,382 Elo+
Party 1
Neith
Neith
chrisluscomb420
Neith
Level 14
God Stats
19W - 25L
1,436 SR
Queue Stats
19W - 29L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BattleBug
Nemesis
18
0 / 12 / 9
11,322
944
4,323
28,570
12,126
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Zeus
18
2 / 5 / 10
11,794
983
19,333
13,053
4,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
14 / 8 / 1
14,785
1,232
38,823
29,522
17,481
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
ese960
Guan Yu
18
1 / 13 / 11
11,402
950
7,649
25,659
28,792
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
1 / 15 / 9
11,463
955
9,497
23,615
18,532
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bazlek2869
King Arthur
20
13 / 1 / 31
14,872
1,239
26,148
25,171
27,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
21 / 1 / 23
15,177
1,265
41,797
19,762
8,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
TagZaperson
Hachiman
19
5 / 7 / 28
12,455
1,038
14,474
15,697
5,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 4 / 26
13,146
1,096
14,139
14,613
5,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
1 / 6 / 29
11,945
995
11,017
12,190
7,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
186
18
Kills
49
53
Deaths
19
40
Assists
137
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BattleBug
Nemesis
0
12
9
0.38
W
King Arthur
Bazlek2869
King Arthur
13
1
31
28.5
W
21
1
23
32.5
L
Zeus
2
5
10
1.4
L
14
8
1
1.81
W
Hachiman
TagZaperson
Hachiman
5
7
28
2.71
W
9
4
26
5.5
W
1
6
29
2.58
L
Guan Yu
ese960
Guan Yu
1
13
11
0.5
L
1
15
9
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,625
Damage
107,575
120,419
Taken
87,433
81,870
Mitigated
55,017
15,919
Healing
20,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BattleBug
Nemesis
4,323
770
0
2,677
28,570
12,126
0
4,239
24,331
0
17,591
W
King Arthur
Bazlek2869
King Arthur
26,148
1,388
255
5,975
25,171
27,646
0
8,613
16,558
16,630
33,002
W
41,797
32,060
739
9,193
19,762
8,433
0
8,778
10,984
0
67,114
L
Zeus
19,333
191
0
0
13,053
4,939
0
563
12,490
37,742
0
L
38,823
11,766
0
5,694
29,522
17,481
0
6,361
23,161
0
68,883
W
Hachiman
TagZaperson
Hachiman
14,474
7,010
0
0
15,697
5,765
0
5,673
10,024
0
28,175
W
14,139
6,421
0
3,466
14,613
5,602
0
2,026
12,587
20,183
0
W
11,017
4,121
0
1,368
12,190
7,571
0
4,363
7,827
104
35,662
L
Guan Yu
ese960
Guan Yu
7,649
908
896
950
25,659
28,792
0
6,172
19,253
1,140
15,851
L
9,497
384
2,999
2,703
23,615
18,532
0
3,973
19,642
45,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,766
Gold Earned
67,595
230
Minions Killed
217
8
Camps Cleared
3
935,406
Distance Traveled
957,380
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,322
944
25
2
2
198,384
0
W
King Arthur
14,872
1,239
66
6
0
233,728
0
W
Artemis
15,177
1,265
59
5
2
220,694
0
L
Zeus
11,794
983
33
3
0
187,696
0
L
Pele
14,785
1,232
47
4
6
239,147
0
W
Hachiman
12,455
1,038
35
3
0
161,535
0
W
Freya
13,146
1,096
8
1
0
188,549
0
W
Neith
11,945
995
49
4
1
152,874
0
L
Guan Yu
11,402
950
17
1
0
142,544
0
L
Hel
11,463
955
108
9
0
167,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role