Player Matchup

Chaac
Chaac
Brikid
Chaac
Level 87
God Stats
0W - 1L
1,688 SR
Queue Stats
15W - 13L
1,617 Elo+
Party 2
Hel
Hel
Elocard
Hel
Level 69
God Stats
2W - 4L
1,483 SR
Queue Stats
207W - 182L
1,595 Elo+
Solo
Zeus
Zeus
JOSEZUMAKI
Zeus
Level 122
God Stats
60W - 36L
1,628 SR
Queue Stats
142W - 126L
1,569 Elo+
Solo
Serqet
Serqet
OneScythe
Serqet
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 31L
1,619 Elo+
Party 2
Heimdallr
Heimdallr
Zandallphon
Heimdallr
Level 128
God Stats
1W - 1L
1,749 SR
Queue Stats
67W - 74L
1,517 Elo+
Solo
Team Averages
Level 105
1,609 SR
1,584 Elo+

VS

Team Averages
Level 131
1,486 SR
1,563 Elo+
Discordia
Discordia
BlameOthers
Discordia
Level 153
God Stats
1W - 4L
1,092 SR
Queue Stats
287W - 260L
1,547 Elo+
Solo
Medusa
Medusa
Jubeebee
Medusa
Level 124
God Stats
12W - 6L
1,627 SR
Queue Stats
27W - 25L
1,570 Elo+
Solo
Yemoja
Yemoja
KingLazareth
Yemoja
Level 139
God Stats
8W - 6L
1,695 SR
Queue Stats
30W - 33L
1,534 Elo+
Party 1
Thanatos
Thanatos
gfyhr
Thanatos
Level 81
God Stats
1W - 0L
1,364 SR
Queue Stats
23W - 15L
1,627 Elo+
Party 1
Ra
Ra
zmoke13
Ra
Level 157
God Stats
4W - 4L
1,649 SR
Queue Stats
177W - 177L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brikid
Chaac
20
2 / 6 / 20
16,124
1,008
18,066
29,671
43,006
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hel
20
1 / 8 / 16
14,354
897
13,794
28,292
15,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
5 / 14 / 13
15,385
962
31,249
31,722
18,030
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
OneScythe
Serqet
20
9 / 2 / 9
16,542
1,034
13,810
17,495
7,375
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Zandallphon
Heimdallr
20
9 / 8 / 11
16,886
1,055
21,878
29,240
12,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlameOthers
Discordia
20
5 / 6 / 23
16,107
1,007
34,021
17,039
5,841
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Jubeebee
Medusa
20
11 / 5 / 15
16,620
1,039
27,762
19,120
7,948
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
20
5 / 3 / 26
16,038
1,002
25,690
23,291
11,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
gfyhr
Thanatos
20
8 / 3 / 17
16,202
1,013
14,377
17,164
12,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
9 / 9 / 23
16,550
1,034
29,331
26,759
11,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
142
26
Kills
38
38
Deaths
26
69
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Discordia
BlameOthers
Discordia
5
6
23
2.75
L
Chaac
Brikid
Chaac
2
6
20
2
L
Hel
1
8
16
1.13
L
5
14
13
0.82
W
Medusa
Jubeebee
Medusa
11
5
15
3.7
W
Yemoja
5
3
26
6
L
Serqet
OneScythe
Serqet
9
2
9
6.75
L
Heimdallr
Zandallphon
Heimdallr
9
8
11
1.81
W
Thanatos
gfyhr
Thanatos
8
3
17
5.5
W
9
9
23
2.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,797
Damage
131,181
136,420
Taken
103,373
96,669
Mitigated
48,387
32,844
Healing
35,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BlameOthers
Discordia
34,021
1,585
0
57
17,039
5,841
0
6,778
10,132
71,529
0
L
Chaac
Brikid
Chaac
18,066
2,079
0
9,209
29,671
43,006
0
17,298
12,373
622
60,037
L
Hel
13,794
1,243
11,616
9,142
28,292
15,590
0
22,696
5,596
35,389
0
L
31,249
1,345
199
1,695
31,722
18,030
0
21,460
10,262
56,684
0
W
Medusa
Jubeebee
Medusa
27,762
18,467
0
2,620
19,120
7,948
0
7,599
11,521
0
60,437
W
Yemoja
25,690
1,567
8,266
2,872
23,291
11,250
0
12,040
11,247
39,651
0
L
Serqet
OneScythe
Serqet
13,810
4,336
0
983
17,495
7,375
0
8,710
8,785
0
27,497
L
Heimdallr
Zandallphon
Heimdallr
21,878
8,738
0
0
29,240
12,668
0
19,265
9,975
0
71,290
W
Thanatos
gfyhr
Thanatos
14,377
1,078
0
8,780
17,164
12,242
0
5,704
10,777
387
42,529
W
29,331
2,624
6,255
6,714
26,759
11,106
0
13,540
13,219
57,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,291
Gold Earned
81,517
326
Minions Killed
323
16
Camps Cleared
7
1,600,272
Distance Traveled
1,874,033
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,107
1,007
82
5
0
321,476
0
L
Chaac
16,124
1,008
87
5
0
368,662
1
L
Hel
14,354
897
45
3
2
320,327
0
L
Zeus
15,385
962
63
4
0
267,785
0
W
Medusa
16,620
1,039
72
5
4
343,696
0
W
Yemoja
16,038
1,002
28
2
0
390,527
0
L
Serqet
16,542
1,034
25
2
7
348,254
0
L
Heimdallr
16,886
1,055
106
7
7
295,244
0
W
Thanatos
16,202
1,013
62
4
3
410,524
0
W
Ra
16,550
1,034
79
5
0
407,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role