Player Matchup

Apollo
Apollo
 
Apollo
Level 78
God Stats
1W - 4L
1,318 SR
Queue Stats
379W - 418L
1,367 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 68
God Stats
9W - 10L
1,475 SR
Queue Stats
417W - 459L
1,358 Elo+
Party 1
Hel
Hel
MRSCRUSHER8850
Hel
Level 54
God Stats
1W - 7L
1,224 SR
Queue Stats
212W - 241L
1,416 Elo+
Solo
Team Averages
Level 67
1,339 SR
1,380 Elo+

VS

Team Averages
Level 52
1,477 SR
1,419 Elo+
Anubis
Anubis
O_o2Degreez
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,485 Elo+
Solo
Hou Yi
Hou Yi
YoungBoyGamin
Hou Yi
Level 17
God Stats
5W - 6L
1,429 SR
Queue Stats
19W - 16L
1,390 Elo+
Solo
Osiris
Osiris
bomber468
Osiris
Level 111
God Stats
65W - 64L
1,501 SR
Queue Stats
267W - 286L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
8 / 15 / 13
19,904
686
27,256
36,569
11,949
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
 
Ymir
20
11 / 13 / 10
21,721
749
27,009
44,297
75,266
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
4 / 5 / 14
19,546
674
15,207
23,518
27,215
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 9 / 15
20,977
723
28,687
28,049
15,106
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 8 / 13
21,643
746
21,053
27,040
8,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
bomber468
Osiris
20
16 / 7 / 9
22,341
770
30,253
31,808
44,501
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
70
23
Kills
33
33
Deaths
24
37
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
8
15
13
0.97
L
Ymir
 
Ymir
11
13
10
1.23
L
4
5
14
2.2
W
Anubis
8
9
15
1.72
W
9
8
13
1.94
W
Osiris
bomber468
Osiris
16
7
9
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,472
Damage
79,993
104,384
Taken
86,897
114,430
Mitigated
67,806
37,168
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
27,256
17,867
0
4,251
36,569
11,949
1,100
12,855
23,714
0
84,962
L
Ymir
 
Ymir
27,009
5,095
0
2,656
44,297
75,266
1,419
11,654
32,643
60,769
5,048
L
15,207
1,834
17,186
13,075
23,518
27,215
501
6,001
17,517
61,477
0
W
Anubis
28,687
662
0
6,155
28,049
15,106
183
11,692
16,357
93,325
0
W
21,053
8,455
1,458
2,989
27,040
8,199
2,186
14,134
12,906
0
77,579
W
Osiris
bomber468
Osiris
30,253
10,365
864
7,121
31,808
44,501
1,475
14,855
16,953
843
71,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,171
Gold Earned
64,961
233
Minions Killed
285
6
Camps Cleared
16
1,341,983
Distance Traveled
1,231,438
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
19,904
686
81
3
1
412,849
0
L
Ymir
21,721
749
71
2
4
429,349
0
L
Hel
19,546
674
81
3
1
499,785
0
W
Anubis
20,977
723
95
3
6
355,244
0
W
Hou Yi
21,643
746
97
3
6
389,517
0
W
Osiris
22,341
770
93
3
4
486,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role