Player Matchup

Sun Wukong
Sun Wukong
GHOST AsSaS1nS
Sun Wukong
Level 7
God Stats
0W - 4L
1,370 SR
Queue Stats
0W - 8L
1,007 Elo+
Party 1
Neith
Neith
stat988
Neith
Level 28
God Stats
0W - 1L
1,706 SR
Queue Stats
60W - 76L
1,447 Elo+
Party 1
Zeus
Zeus
xammix le vrai
Zeus
Level 107
God Stats
9W - 4L
1,615 SR
Queue Stats
27W - 23L
1,530 Elo+
Party 1
Team Averages
Level 47
1,564 SR
1,328 Elo+

VS

Team Averages
Level 9
1,563 SR
1,419 Elo+
Chaac
Chaac
Cheif Scoob
Chaac
Level 6
God Stats
1W - 0L
1,740 SR
Queue Stats
5W - 4L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
JealousColt6329
Kukulkan
Level 13
God Stats
9W - 10L
1,449 SR
Queue Stats
11W - 13L
1,274 Elo+
Party 2
Neith
Neith
jawsdonkey
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GHOST AsSaS1nS
Sun Wukong
15
4 / 7 / 8
15,205
661
5,152
25,429
11,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
stat988
Neith
16
3 / 13 / 15
15,615
679
12,334
24,016
9,873
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
18 / 3 / 3
18,690
813
33,862
13,044
8,126
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 17
15,640
680
13,200
22,125
13,716
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
18
17 / 7 / 5
19,074
829
34,987
19,263
5,067
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
14
3 / 10 / 7
14,379
625
8,023
16,960
5,591
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
52
25
Kills
23
23
Deaths
25
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
8
17
1.44
L
Sun Wukong
GHOST AsSaS1nS
Sun Wukong
4
7
8
1.14
W
Kukulkan
17
7
5
2.79
W
Neith
3
10
7
0.65
L
Neith
stat988
Neith
3
13
15
0.81
L
18
3
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,348
Damage
56,210
62,489
Taken
58,348
29,466
Mitigated
24,374
5,948
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,200
3,628
0
4,918
22,125
13,716
35
15,337
6,788
359
30,866
L
Sun Wukong
GHOST AsSaS1nS
Sun Wukong
5,152
815
0
715
25,429
11,467
858
14,490
10,939
0
25,980
W
Kukulkan
34,987
1,563
0
3,516
19,263
5,067
1,308
8,988
10,275
78,419
0
W
Neith
8,023
3,167
0
3,752
16,960
5,591
753
9,833
7,127
0
39,618
L
Neith
stat988
Neith
12,334
4,437
123
5,110
24,016
9,873
0
14,768
9,248
0
41,655
L
33,862
2,304
0
0
13,044
8,126
670
6,561
6,483
96,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,510
Gold Earned
49,093
217
Minions Killed
212
11
Camps Cleared
1
1,007,037
Distance Traveled
1,119,438
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,640
680
40
2
0
409,389
0
L
Sun Wukong
15,205
661
36
2
0
395,473
0
W
Kukulkan
19,074
829
102
4
1
360,972
0
W
Neith
14,379
625
70
3
0
349,077
0
L
Neith
15,615
679
52
2
2
277,987
0
L
Zeus
18,690
813
129
6
9
333,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role