Player Matchup

Sobek
Sobek
Chancho0397
Sobek
Level 45
God Stats
43W - 44L
1,427 SR
Queue Stats
87W - 97L
1,303 Elo+
Party 1
Jing Wei
Jing Wei
KennyUrg
Jing Wei
Level 40
God Stats
7W - 8L
1,364 SR
Queue Stats
51W - 61L
1,290 Elo+
Party 1
Thoth
Thoth
nicknak704
Thoth
Level 48
God Stats
3W - 1L
1,493 SR
Queue Stats
85W - 79L
1,314 Elo+
Party 1
Team Averages
Level 44
1,428 SR
1,302 Elo+

VS

Team Averages
Level 51
1,392 SR
1,379 Elo+
Awilix
Awilix
REDCELLxRECONx1
Awilix
Level 68
God Stats
22W - 21L
1,497 SR
Queue Stats
80W - 87L
1,371 Elo+
Solo
Ymir
Ymir
TenableCleric33
Ymir
Level 45
God Stats
0W - 3L
1,178 SR
Queue Stats
76W - 66L
1,374 Elo+
Party 2
Merlin
Merlin
WolfBongo522
Merlin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 37L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 12
9,539
734
6,367
11,310
7,284
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
KennyUrg
Jing Wei
12
6 / 2 / 7
10,668
821
9,356
10,621
3,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
14
12 / 3 / 8
12,116
932
12,890
8,840
3,055
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 6
8,867
682
8,876
10,156
3,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 7 / 3
9,052
696
4,249
14,323
17,517
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
12
6 / 9 / 2
10,914
840
8,247
11,247
3,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
21
Kills
9
9
Deaths
21
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
4
12
2.25
W
Jing Wei
KennyUrg
Jing Wei
6
2
7
4.75
L
1
5
6
0.8
L
2
7
3
0.5
L
Merlin
6
9
2
0.78
W
Thoth
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,613
Damage
21,372
30,771
Taken
35,726
14,074
Mitigated
24,006
6,577
Healing
2,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,367
414
441
2,290
11,310
7,284
656
5,043
6,267
15,586
0
W
Jing Wei
KennyUrg
Jing Wei
9,356
7,431
324
1,437
10,621
3,735
883
4,045
6,576
0
22,421
L
8,876
4,509
0
500
10,156
3,086
0
6,328
3,828
0
30,915
L
4,249
1,059
358
368
14,323
17,517
0
6,817
7,506
15,226
0
L
Merlin
8,247
708
638
556
11,247
3,403
144
7,075
4,172
21,919
0
W
Thoth
12,890
1,159
951
1,134
8,840
3,055
933
3,575
5,265
28,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,323
Gold Earned
28,833
95
Minions Killed
107
1
Camps Cleared
7
697,236
Distance Traveled
616,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,539
734
19
1
0
228,926
0
W
Jing Wei
10,668
821
39
3
0
240,422
0
L
Awilix
8,867
682
36
3
7
244,241
0
L
Ymir
9,052
696
35
3
0
173,061
0
L
Merlin
10,914
840
36
3
0
199,184
0
W
Thoth
12,116
932
37
3
1
227,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role