Player Matchup

Nox
Nox
Dr-Koctor
Nox
Level 127
God Stats
4W - 2L
1,538 SR
Queue Stats
342W - 341L
1,546 Elo+
Solo
Zeus
Zeus
FaintToxic
Zeus
Level 140
God Stats
8W - 1L
1,722 SR
Queue Stats
224W - 221L
1,458 Elo+
Solo
Hou Yi
Hou Yi
IMr IFinesse
Hou Yi
Level 125
God Stats
2W - 0L
1,720 SR
Queue Stats
59W - 62L
1,512 Elo+
Party 2
Scylla
Scylla
Reo1918
Scylla
Level 133
God Stats
11W - 11L
1,484 SR
Queue Stats
508W - 524L
1,560 Elo+
Solo
Bastet
Bastet
Straight Lag
Bastet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 52L
1,534 Elo+
Party 2
Team Averages
Level 130
1,593 SR
1,522 Elo+

VS

Team Averages
Level 108
1,514 SR
1,502 Elo+
Hera
Hera
BlackMist523
Hera
Level 108
God Stats
2W - 2L
1,653 SR
Queue Stats
44W - 48L
1,494 Elo+
Solo
Raijin
Raijin
Dah Bush Wookie
Raijin
Level 104
God Stats
5W - 4L
1,582 SR
Queue Stats
294W - 330L
1,504 Elo+
Party 1
Hercules
Hercules
Lonely Escaped
Hercules
Level 157
God Stats
3W - 4L
1,363 SR
Queue Stats
364W - 416L
1,486 Elo+
Party 1
Chronos
Chronos
MORTISARUMDRACO
Chronos
Level 104
God Stats
1W - 4L
1,249 SR
Queue Stats
97W - 110L
1,466 Elo+
Solo
Sobek
Sobek
seKtoR10
Sobek
Level 68
God Stats
1W - 1L
1,722 SR
Queue Stats
104W - 103L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 13
10,320
794
9,457
8,138
3,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 4 / 14
11,353
873
20,507
8,032
3,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
16
5 / 2 / 11
9,932
764
11,041
9,372
4,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Reo1918
Scylla
17
5 / 3 / 12
10,510
808
15,237
7,955
3,207
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
15
5 / 4 / 13
9,824
756
13,084
10,366
4,142
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 4
8,756
674
5,564
11,151
3,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 6 / 6
9,983
768
7,004
12,936
4,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
17
1 / 6 / 7
9,062
697
6,325
23,647
13,251
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 7 / 8
9,214
709
5,100
13,319
3,271
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
seKtoR10
Sobek
15
3 / 6 / 7
9,422
725
5,952
17,501
16,054
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
45
30
Kills
13
16
Deaths
31
63
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
L
4
6
6
1.17
W
6
3
13
4.17
W
9
4
14
4
W
Hou Yi
5
2
11
5.25
L
Hercules
1
6
7
0.75
L
2
7
8
0.86
W
Scylla
Reo1918
Scylla
5
3
12
3.67
W
Bastet
5
4
13
2.88
L
Sobek
seKtoR10
Sobek
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,326
Damage
29,945
43,863
Taken
78,554
19,445
Mitigated
40,610
15,458
Healing
23,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,564
736
770
1,589
11,151
3,948
336
7,897
3,254
15,473
0
L
7,004
259
894
1,379
12,936
4,086
188
7,303
5,633
22,690
0
W
9,457
193
1,551
1,043
8,138
3,861
498
5,043
3,095
21,011
0
W
20,507
1,432
2,497
882
8,032
3,806
1,036
3,131
4,901
37,831
0
W
Hou Yi
11,041
5,724
1,799
2,053
9,372
4,429
1,698
3,363
6,009
0
21,471
L
Hercules
6,325
1,418
991
6,113
23,647
13,251
0
14,280
9,367
0
19,639
L
5,100
1,262
2,436
2,320
13,319
3,271
787
8,742
4,577
14,013
0
W
Scylla
Reo1918
Scylla
15,237
1,075
1,687
966
7,955
3,207
1,629
4,408
3,547
32,947
0
W
Bastet
13,084
2,807
854
2,126
10,366
4,142
466
7,675
2,691
0
17,287
L
Sobek
seKtoR10
Sobek
5,952
363
2,761
4,253
17,501
16,054
269
6,979
10,522
12,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,939
Gold Earned
46,437
131
Minions Killed
113
0
Camps Cleared
0
1,188,102
Distance Traveled
966,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,756
674
21
2
0
180,269
0
L
Raijin
9,983
768
45
3
0
170,860
0
W
Nox
10,320
794
22
2
0
214,732
0
W
Zeus
11,353
873
40
3
0
229,463
0
W
Hou Yi
9,932
764
15
1
0
253,339
0
L
Hercules
9,062
697
27
2
0
199,605
0
L
Chronos
9,214
709
11
1
0
205,977
0
W
Scylla
10,510
808
45
3
0
229,335
0
W
Bastet
9,824
756
9
1
0
261,233
0
L
Sobek
9,422
725
9
1
0
209,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role