Player Matchup

Yemoja
Yemoja
Silver II
El Diablo bTw
Yemoja
Silver II
Level 107
God Stats
8W - 5L
1,629 SR
Queue Stats
25W - 32L
1,251 MMR
Party 2
Anubis
Anubis
Gold V
GrubbyRabbit
Anubis
Gold V
Level 76
God Stats
10W - 7L
1,598 SR
Queue Stats
13W - 17L
1,349 MMR
Party 2
Bastet
Bastet
Silver IV
L3G3NDZ bTw
Bastet
Silver IV
Level 66
God Stats
5W - 3L
1,565 SR
Queue Stats
24W - 31L
1,166 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,597 SR
1,255 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,595 SR
1,260 MMR
Discordia
Discordia
Gold V
IIvIIarmoR
Discordia
Gold V
Level 137
God Stats
22W - 8L
1,662 SR
Queue Stats
58W - 47L
1,303 MMR
Party 1
Jormungandr
Jormungandr
Silver I
Strainer
Jormungandr
Silver I
Level 125
God Stats
57W - 46L
1,623 SR
Queue Stats
150W - 137L
1,251 MMR
Party 1
Cernunnos
Cernunnos
Silver I
shirohige-hv
Cernunnos
Silver I
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 99L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 11
19,017
634
31,644
32,033
39,290
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
20
8 / 2 / 4
18,666
622
23,647
23,782
9,303
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
17
4 / 4 / 7
17,575
586
17,088
19,046
6,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BacchusKumbhakarnaChaacAchillesZeus

VS

Bans
MedusaHou YiArtemisNeithOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IIvIIarmoR
Discordia
17
3 / 5 / 4
17,005
567
29,058
23,908
6,277
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Strainer
Jormungandr
19
4 / 3 / 2
17,319
577
16,006
28,002
37,737
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
shirohige-hv
Cernunnos
15
1 / 10 / 4
15,396
513
16,877
31,356
8,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
8
8
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
W
Anubis
8
2
4
5
L
Discordia
IIvIIarmoR
Discordia
3
5
4
1
W
Bastet
4
4
7
1.88
L
Jormungandr
Strainer
Jormungandr
4
3
2
1.67
L
Cernunnos
shirohige-hv
Cernunnos
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,379
Damage
61,941
74,861
Taken
83,266
54,683
Mitigated
52,756
24,513
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,644
2,705
4,762
6,210
32,033
39,290
844
18,687
13,346
83,156
0
W
Anubis
23,647
575
2,111
8,099
23,782
9,303
634
15,543
8,239
118,037
0
L
Discordia
IIvIIarmoR
Discordia
29,058
872
581
3,773
23,908
6,277
172
15,312
8,596
84,774
0
W
Bastet
17,088
4,396
1,490
1,841
19,046
6,090
507
11,914
7,132
0
34,501
L
Jormungandr
Strainer
Jormungandr
16,006
1,269
0
3,766
28,002
37,737
931
18,420
9,582
64,564
0
L
Cernunnos
shirohige-hv
Cernunnos
16,877
3,848
0
5,448
31,356
8,742
1,201
22,478
8,878
0
70,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,258
Gold Earned
49,720
318
Minions Killed
297
11
Camps Cleared
10
1,503,632
Distance Traveled
1,476,345
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
19,017
634
106
4
0
522,372
0
W
Anubis
18,666
622
178
6
11
495,053
0
L
Discordia
17,005
567
125
4
5
523,080
2
W
Bastet
17,575
586
34
1
0
486,207
0
L
Jormungandr
17,319
577
78
3
4
527,427
0
L
Cernunnos
15,396
513
94
3
1
425,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role